Swiss triplets modulation https://gscribe.com/share/Hvpfzxw9BAfniZiDA
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
using UnityEditor; | |
using System.IO; | |
public class ClearShaderCache : MonoBehaviour | |
{ | |
[MenuItem("Tools/Clear shader cache")] |
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public class EventClassWithoutEvent | |
{ | |
public Action OnChange { get; set; } | |
public void Raise() | |
{ | |
if (OnChange != null) | |
{ | |
OnChange(); | |
} | |
} |
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/* | |
* This confidential and proprietary software may be used only as | |
* authorised by a licensing agreement from ARM Limited | |
* (C) COPYRIGHT 2014 ARM Limited | |
* ALL RIGHTS RESERVED | |
* The entire notice above must be reproduced on all authorised | |
* copies and copies may only be made to the extent permitted | |
* by a licensing agreement from ARM Limited. | |
*/ |
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