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| extends Node2D | |
| func _physics_process(delta): | |
| var vels = get_tree().get_nodes_in_group( "components/VelocityComponent" ) | |
| for node in vels: | |
| var vel = node.get_component( "VelocityComponent" ) | |
| node.move_and_collide( vel.velocity * delta ) |
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| using HarmonyLib; | |
| using System; | |
| using System.Collections.Generic; | |
| using System.ComponentModel; | |
| using System.Globalization; | |
| using System.IO; | |
| using System.Linq; | |
| using System.Reflection; | |
| using System.Runtime.CompilerServices; | |
| using System.Text; |
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| { | |
| "Format": "1.24.0", | |
| "Changes": [ | |
| { | |
| "Action": "EditData", | |
| "Target": "spacechase0.MonstersTheFramework/Monsters", | |
| "Entries": { | |
| "SpookySkeletonMage": { | |
| "Name": "{{i18n: spooky-skeleton-mage}}", | |
| "CorrespondingMonsterGoal": "Skeleton Mage", |
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| { | |
| "Action":"EditData", | |
| "Target":"spacechase0.SpaceCore/FurnitureExtensionData", | |
| "Entries": | |
| { | |
| "1304": | |
| { | |
| "TileProperties": { | |
| "0, 0": { | |
| "Buildings": { |
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| { | |
| "Action":"EditData", | |
| "Target":"spacechase0.SpaceCore/ShopExtensionData", | |
| "Entries": | |
| { | |
| "SeedShop": | |
| { | |
| "Tabs": "Custom", | |
| "CustomTabs": [ |
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