Skip to content

Instantly share code, notes, and snippets.

View stella3d's full-sized avatar

Stella Cannefax stella3d

View GitHub Profile
@stella3d
stella3d / cleanUnityGithubDiffs.js
Last active July 25, 2018 06:20
Hide *.meta & *.asset files, and load large diffs by default
const filesContainer = document.querySelector('div#files');
filesContainer.querySelectorAll('div.js-details-container').forEach(div => {
let fileHeader = div.querySelector('div.file-header');
let filePath = fileHeader.getAttribute('data-path');
let isMetaFile = filePath.endsWith('.meta');
let isDotAssetFile = filePath.endsWith('.asset');
let shouldHide = isMetaFile || isDotAssetFile;
let loadDiffButton = div.querySelector('button.load-diff-button');
if(loadDiffButton != null && !shouldHide) {
@stella3d
stella3d / itersolve.py
Created July 19, 2018 04:34
helpin' andy
import numpy as np
import random
import matplotlib.pyplot as plt
def dirichletPop(dim):
transMat = np.random.dirichlet(np.ones(dim),size=dim)
return transMat
def n0Pop(dim):
n0 = (1/dim) * np.ones((1,dim))
using UnityEngine;
using UnityEngine.Serialization;
public class NiceDataClass : MonoBehaviour {
[SerializeField]
public string name;
[SerializeField]
public int particleCount;