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main | |
adfadfasdf | |
asdfa | |
sdfas | |
df | |
asd | |
f |
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<wtkbuild | |
destdir="${outputclasses}" | |
encoding="${src.encoding}" | |
source="1.3" srcdir="${src.dir}:${rim.src.dir}" | |
preverify="false"> | |
<classpath location="${rimlib.loc}"/> | |
</wtkbuild> |
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def reverse_string(s) | |
s.reverse().scan(/[\w]+/).collect { |w| w.reverse()} | |
end | |
r = reverse_string("The quick brown fox jumped over the lazy dog") | |
puts r |
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class SudokuSolver | |
def initialize(puzzle) | |
@@p = puzzle.split(//) | |
end | |
#Algorithm to solve the sudoku puzzle | |
def solver | |
#81 times for each block in the puzzle |
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<target name="blackberry-pre-debug" depends="blackberry-load-setings" if="blackberry.trigger"> | |
<copy todir="${platform.home}/simulator"> | |
<fileset dir="${dist.dir}" includes="${name}.*"/> | |
<fileset dir="${dist.dir}" includes="*.debug"/> | |
</copy> | |
<condition property="jpda.port" value="${JDWPPort}" else="8000"> | |
<isset property="JDWPPort"/> | |
</condition> | |
</target> |
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<target name="clean-blackberry" if="blackberry.trigger"> | |
<delete file="${dist.dir}/${name}.cod" failonerror="false"/> | |
<delete file="${dist.dir}/${name}.cso" failonerror="false"/> | |
<delete file="${dist.dir}/${name}*.debug" failonerror="false"/> | |
<delete failonerror="false"> | |
<fileset dir="${platform.home}/simulator"> | |
<include name="**/${name}*.*"/> | |
</fileset> | |
</delete> | |
</target> |
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<target name="create-cod" if="blackberry.trigger"> | |
<exec dir="${dist.dir}" executable="java" failonerror="true"> | |
<arg value="-cp"/> | |
<arg value="${platform.home}/bin/rapc.jar"/> | |
<arg value="net.rim.tools.compiler.Compiler"/> | |
<arg value="import=${platform.bootclasspath}"/> | |
<arg value="codename=${name}"/> | |
<arg value="-cldc"/> | |
<arg value="jad=${basedir}/${dist.dir}/${dist.jad}"/> | |
<arg value="${basedir}/${dist.dir}/${dist.jar}"/> |
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var F = function() {}; | |
F.prototype.a = 'b'; | |
F.prototype.a; // b |
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var s = new F(); // s get the F.prototype | |
s.a; // return 'b'; | |
s.prototype; // return undefined | |
var string = new String(); //get String.property | |
var array = new Array(); //get Array.property | |
var num = new Number(); // get Number.property |
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var F = function() {}; | |
F.prototype.a = 'b'; | |
var s = new F(); | |
print(s.a); | |
print(s.hasOwnProperty('a')); //false | |
s.a = 'c'; // object s will create its new property 'a' | |
print(s.a); // c | |
print(s.hasOwnProperty('a')); // true; |
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