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@ansonyao
ansonyao / RealmObjectCodable.swift
Last active November 12, 2021 09:31
Realm Object Extension for Codable (RealmOptional and Realm List)
//
// RealmSwift+Codable.swift
//
// Created by Anson Yao on 7/25/18.
//
//Adding this file can make your classes inherited from Realm Object comfirm to Codable easily
//Inspired by @mishagray https://gist.github.com/mishagray/3ee82a3a82f357bfbf8ff3b3d9eca5cd
@JohnSundell
JohnSundell / AnyOf.swift
Created August 21, 2017 21:23
A way to easily compare a given value against an array of candidates
import Foundation
struct EquatableValueSequence<T: Equatable> {
static func ==(lhs: EquatableValueSequence<T>, rhs: T) -> Bool {
return lhs.values.contains(rhs)
}
static func ==(lhs: T, rhs: EquatableValueSequence<T>) -> Bool {
return rhs == lhs
}
//
// RealmSwift+Codable.swift
//
// Created by Michael Gray on 8/16/17.
//
import Foundation
import RealmSwift
// swiftlint:disable line_length identifier_name
var fetchedResultsProcessingOperations: [NSBlockOperation] = []
private func addFetchedResultsProcessingBlock(processingBlock:(Void)->Void) {
fetchedResultsProcessingOperations.append(NSBlockOperation(block: processingBlock))
}
func controller(controller: NSFetchedResultsController, didChangeObject anObject: AnyObject, atIndexPath indexPath: NSIndexPath?, forChangeType type: NSFetchedResultsChangeType, newIndexPath: NSIndexPath?) {
switch type {
case .Insert:
@adamawolf
adamawolf / Apple_mobile_device_types.txt
Last active November 12, 2025 06:47
List of Apple's mobile device codes types a.k.a. machine ids (e.g. `iPhone1,1`, `Watch1,1`, etc.) and their matching product names
i386 : iPhone Simulator
x86_64 : iPhone Simulator
arm64 : iPhone Simulator
iPhone1,1 : iPhone
iPhone1,2 : iPhone 3G
iPhone2,1 : iPhone 3GS
iPhone3,1 : iPhone 4
iPhone3,2 : iPhone 4 GSM Rev A
iPhone3,3 : iPhone 4 CDMA
iPhone4,1 : iPhone 4S