- hardcore
- hardcore
- hardcore
- hardcore
- hardcore
- hardcore
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// Generate fast C code for calculating the determinant of a matrix using the | |
// preprocessor and the Order library, get the dependecies from | |
// <http://sourceforge.net/projects/chaos-pp/> | |
// Note the code is BROKEN. | |
// Damiano Stoffie 2013, released into the public domain | |
#include <stdio.h> | |
#include "order/interpreter.h" | |
#define ORDER_PP_DEF_8lsquare ORDER_PP_CONST([) |
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#include <stdio.h> | |
#include <stdlib.h> | |
#include <string.h> | |
int main (int argc, char ** argv) | |
{ | |
float f; | |
int i; | |
unsigned int f_dump; | |
unsigned int mask = 1 << 32 - 1; |
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/* | |
* To change this license header, choose License Headers in Project Properties. | |
* To change this template file, choose Tools | Templates | |
* and open the template in the editor. | |
*/ | |
package javafxapplication1; | |
import java.util.ArrayList; | |
import java.util.HashMap; |
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/* | |
* To change this license header, choose License Headers in Project Properties. | |
* To change this template file, choose Tools | Templates | |
* and open the template in the editor. | |
*/ | |
package javafxapplication7; | |
import javafx.application.Application; | |
import javafx.beans.binding.Bindings; | |
import javafx.beans.binding.NumberBinding; |
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package prog2.colorgrid; | |
import javafx.beans.binding.Bindings; | |
import javafx.beans.binding.NumberBinding; | |
import javafx.scene.paint.Color; | |
import javafx.scene.shape.Rectangle; | |
import javafx.application.Application; | |
import javafx.geometry.HPos; | |
import javafx.scene.Scene; | |
import javafx.scene.control.Label; |
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package prog2; | |
import java.util.LinkedList; | |
import java.util.Random; | |
import javafx.scene.paint.Color; | |
import javafx.scene.shape.Rectangle; | |
import javafx.application.Application; | |
import javafx.event.ActionEvent; | |
import javafx.event.EventHandler; | |
import javafx.geometry.HPos; |
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(* Damiano Stoffie 2014, public domain *) | |
type lambda_token = | |
OpeningBracketToken | | |
ClosingBracketToken | | |
LambdaToken | | |
DotToken | | |
NameToken of char | |
type lambda_expression = |
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#!/usr/local/bin/ruby -w | |
class Cat | |
def initialize name | |
name = name.upcase | |
define_singleton_method :name do | |
name | |
end | |
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sleep 5 && DISPLAY=":0.0" nvidia-settings -a [gpu:0]/GPUPowerMizerMode=1 |
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