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# Customise this file, documentation can be found here: | |
# https://github.com/fastlane/fastlane/tree/master/fastlane/docs | |
# All available actions: https://github.com/fastlane/fastlane/blob/master/fastlane/docs/Actions.md | |
# can also be listed using the `fastlane actions` command | |
# Change the syntax highlighting to Ruby | |
# All lines starting with a # are ignored when running `fastlane` | |
# If you want to automatically update fastlane if a new version is available: | |
# update_fastlane |
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source 'https://github.com/CocoaPods/Specs.git' | |
platform :ios, '8.0' | |
use_frameworks! | |
inhibit_all_warnings! | |
target 'BuildConfigurations' do | |
pod 'SVProgressHUD', '~> 1.0' | |
pod 'SwiftyJSON', '~> 2.3' | |
pod 'Socket.IO-Client-Swift', :git => 'https://github.com/socketio/socket.io-client-swift', :branch => 'swift2.3' | |
end |
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source "https://rubygems.org" | |
gem 'cocoapods', '0.39.0' | |
gem 'fastlane' |
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{ | |
"aps": { | |
"alert": "Remotely pushing.", | |
"mutable-content": 1 | |
}, | |
"attachement-url": "https://gnosticbent.files.wordpress.com/2014/03/dude-wtf-wtf-foundation.jpg" | |
} |
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override func didReceive(_ request: UNNotificationRequest, withContentHandler contentHandler: @escaping (UNNotificationContent) -> Void) { | |
func failEarly() { | |
print("fail") | |
contentHandler(request.content) | |
} | |
guard let content = (request.content.mutableCopy() as? UNMutableNotificationContent) else { | |
return failEarly() | |
} | |
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func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool { | |
UNUserNotificationCenter.current().requestAuthorization(options: [.alert, .sound, .badge]) { (granted, error) in | |
print(granted) | |
print(error) | |
} | |
UIApplication.shared.registerForRemoteNotifications() | |
return true | |
} |
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let gameScoreIdentifier = "game1.score.identifier" | |
let gameScoreRequest = UNNotificationRequest(identifier: gameScoreIdentifier, | |
content: scoreContent, | |
trigger: trigger) | |
UNUserNotificationCenter.current().add(gameScoreRequest) { (error) in // ... } | |
// Wrong game score was published | |
UNUserNotificationCenter.current() | |
.removeDeliveredNotifications(withIdentifiers: [gameScoreIdentifier]) |
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public protocol UNUserNotificationCenterDelegate : NSObjectProtocol { | |
// The method will be called on the delegate only if the application is in the foreground. If the method is not implemented or the handler is not called in a timely manner then the notification will not be presented. The application can choose to have the notification presented as a sound, badge, alert and/or in the notification list. This decision should be based on whether the information in the notification is otherwise visible to the user. | |
@available(iOS 10.0, *) | |
optional public func userNotificationCenter(_ center: UNUserNotificationCenter, willPresent notification: UNNotification, withCompletionHandler completionHandler: @escaping (UNNotificationPresentationOptions) -> Swift.Void) | |
// The method will be called on the delegate when the user responded to the notification by opening the application, dismissing the notification or choosing a UNNotificationAction. The delegate must be set before the application returns from |
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let requestIdentifier = "sampleRequest" | |
let request = UNNotificationRequest(identifier: requestIdentifier, | |
content: content, | |
trigger: trigger) | |
UNUserNotificationCenter.current().add(request) { (error) in // ... } | |
// Notification requests can be scheduled to notify the user via time and location. | |
// See UNNotificationTrigger for more information. | |
// Calling -addNotificationRequest: will replace an existing notification request with the same identifier. |
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//In 2 minutes from now | |
UNTimeIntervalNotificationTrigger(timeInterval: 120, | |
repeats: false) | |
//Repeat every hour starting now | |
UNTimeIntervalNotificationTrigger(timeInterval: 3600, | |
repeats: true) | |
//Now | |
UNTimeIntervalNotificationTrigger(timeInterval: 0, |