- install python wireless module
sudo pip install wireless
import ssd1306 | |
from machine import I2C, Pin | |
import math | |
i2c = I2C(sda=Pin(4), scl=Pin(5)) | |
display = ssd1306.SSD1306_I2C(64, 48, i2c, 60) | |
display.fill(0) | |
display.show() | |
for x in range(0, 96): | |
display.pixel(x, 16+int(math.sin(x/32*math.pi)*7 + 8), 1) | |
display.show() |
sudo pip install wireless
<!DOCTYPE html> | |
<html lang="en"> | |
<head> | |
<meta charset="UTF-8"> | |
<title>Title</title> | |
<script src="http://d3js.org/d3.v3.min.js"></script> | |
<style> | |
.link { | |
stroke: #aaa; |
<!DOCTYPE html> | |
<html lang="en"> | |
<head> | |
<meta charset="UTF-8"> | |
<title>Title</title> | |
<script src="http://d3js.org/d3.v3.min.js"></script> | |
</head> | |
<body> | |
<script> | |
var data = { |
import json | |
class DataMerger(object): | |
def __init__(self): | |
self.data = {} | |
# Run this several time with different file | |
def add_data(self, filename): | |
f = open(filename) | |
for line in f: |
#!/usr/bin/python/ | |
# Get xively library in https://github.com/xively/xively-python | |
import xively | |
import datetime | |
def main(): | |
now = datetime.datetime.utcnow() | |
earliest = now - datetime.timedelta(minutes=30) | |
api = xively.XivelyAPIClient("SL2N1SZTVFZHxb2p2DXq1GdtaKInCpv521mFtOxwmkrrBvsL") | |
feed = api.feeds.get("1068165020") |
#!/usr/bin/python | |
import socket | |
HOST="irc.freenode.net" | |
PORT=6667 | |
BOTNAME="sweemengs_bot" | |
CHANNEL="#myoss" | |
class Bot(object): |
# Running tests: | |
Basics#test_site_can_be_deleted_and_fixture_loaded = info: started at: Thu Jan 09 2014 11:42:15 GMT+0000 (UTC) | |
info: PopIt hosting and instance apps started: http://www.127.0.0.1.xip.io:3100 | |
45.76 s = E | |
DateEditingTests#test_date_editing = 45.40 s = E | |
HostingDocsTests#test_hosting_site_docs = 45.40 s = E | |
HostingTests#test_404_page = 45.37 s = E | |
HostingTests#test_create_instance = 45.41 s = E | |
HostingTests#test_hosting_site_homepage = 45.38 s = E |
/* Example development configuration file | |
*/ | |
var path = require('path'); [0/23] | |
module.exports = { | |
// Don't use minified assets - makes dev easier as no js rebuild required | |
public_dir: 'public', |
""" | |
In the book a game state is | |
struct { | |
int x; | |
int y; | |
} move | |
Essentially this represent value, | |
struct { | |
int board[DIMENSION+1][DIMENSION+1]; | |
int freecount; |