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| function cnd(d) | |
| { | |
| var A1 = 0.31938153; | |
| var A2 = -0.356563782; | |
| var A3 = 1.781477937; | |
| var A4 = -1.821255978; | |
| var A5 = 1.330274429; | |
| var RSQRT2PI = 0.3989422804; | |
| var K = 1.0 / (1.0 + 0.2316419 * Math.abs(d)); |
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| int buf[1024]; | |
| int a; | |
| int b; | |
| void | |
| func() | |
| { | |
| a = buf[3]; | |
| b = buf[4]; | |
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| int buf[1024]; | |
| int a; | |
| int b; | |
| void | |
| func() | |
| { | |
| a = buf[3]; | |
| b = buf[4]; | |
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| 00000000 <LC_SEGMENT.>: | |
| 0: 55 push %ebp | |
| 1: 89 e5 mov %esp,%ebp | |
| 3: 53 push %ebx | |
| 4: e8 00 00 00 00 call 0x9 | |
| 9: 5b pop %ebx | |
| a: 8b 8b 20 00 00 00 mov 0x20(%ebx),%ecx | |
| 10: 8b 83 28 00 00 00 mov 0x28(%ebx),%eax | |
| 16: 8b 51 0c mov 0xc(%ecx),%edx | |
| 19: 89 10 mov %edx,(%eax) |
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| float a = 2.0f; | |
| float b = 3.0f; | |
| void | |
| func() | |
| { | |
| a = b; | |
| } | |
| int |
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| from pyparsing import * | |
| def buildVar(s, l, t): | |
| return [["id", t[0][0]]] | |
| def buildExpr(s, l, t): | |
| e = t[0] | |
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| $ python main.py | |
| input = (4+3)*7+9 | |
| AST = [['add', ['mul', ['add', ['id', '4'], ['id', '3']], ['id', '7']], ['id', '9']]] | |
| eval = 58 | |
| input = (4+3)*a | |
| (4+3)*a | |
| ^ | |
| Expected end of text (at char 5), (line:1, col:6) |
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| // | |
| // Simple ambient occlusion renderer with ActionScript3 | |
| // | |
| // Compile: $ mxmlc AmbientOcclusion.as | |
| // | |
| package { | |
| import flash.display.*; | |
| import flash.text.*; | |
| import flash.utils.getTimer; | |
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| var IMAGE_WIDTH = 128 | |
| var IMAGE_HEIGHT = 128 | |
| var NSUBSAMPLES = 2 | |
| var NAO_SAMPLES = 4 | |
| function vec(x, y, z) | |
| { | |
| this.x = x; | |
| this.y = y; | |
| this.z = z; |
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| _isect: | |
| pushq %rbp | |
| movq %rsp, %rbp | |
| andq $-32, %rsp | |
| subq $40, %rsp | |
| movq 96(%rbp), %rax | |
| movq 104(%rbp), %r10 | |
| vmovapd (%rcx), %ymm0 | |
| movq 40(%rbp), %rcx | |
| vmovapd (%r8), %ymm1 |
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