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Mohammad Reza Taesiri taesiri

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@roxlu
roxlu / TestPattern.cpp
Created September 5, 2013 18:12
Example usage of X264. We create a raw YUV pattern and encode it with x264.
#include <cmath>
#include <assert.h>
#include <core/TestPattern.h>
TestPattern::TestPattern()
:w(0)
,h(0)
,frame_num(0)
,duration(0)
@stuartsierra
stuartsierra / fresh-chrome.sh
Last active September 12, 2024 19:01
Launch new instances of Google Chrome on OS X with isolated cache, cookies, and user config
#!/usr/bin/env bash
# fresh-chrome
#
# Use this script on OS X to launch a new instance of Google Chrome
# with its own empty cache, cookies, and user configuration.
#
# The first time you run this script, it will launch a new Google
# Chrome instance with a permanent user-data directory, which you can
# customize below. Perform any initial setup you want to keep on every
@clayton
clayton / ffmpeg-install.sh
Created August 9, 2013 18:55
Install FFMPEG on OS X with HomeBrew to convert Mp4 to WebM
# Installation
brew install ffmpeg --with-vpx --with-vorbis --with-libvorbis --with-vpx --with-vorbis --with-theora --with-libogg --with-libvorbis --with-gpl --with-version3 --with-nonfree --with-postproc --with-libaacplus --with-libass --with-libcelt --with-libfaac --with-libfdk-aac --with-libfreetype --with-libmp3lame --with-libopencore-amrnb --with-libopencore-amrwb --with-libopenjpeg --with-openssl --with-libopus --with-libschroedinger --with-libspeex --with-libtheora --with-libvo-aacenc --with-libvorbis --with-libvpx --with-libx264 --with-libxvid
# Easy Peasy
ffmpeg -i video.mp4 video.webm
@timothyandrew
timothyandrew / README.md
Last active December 16, 2023 17:05
Set up a seedbox (on DigitalOcean – Ubuntu) really quick

Introduction

  • This script lets you set up and use a temporary DigitalOcean droplet to download torrent files.
  • Once downloaded, they can be streamed down to your local machine.
  • This uses transmission-cli for the torrent client, and nginx to serve files.

Setup on Local Machine

  • This assumes that you have a DigitalOcean account and tugboat set up, as well as seedbox-setup.sh present in the current directory.
@roxlu
roxlu / X264Encoder.cpp
Created June 26, 2013 21:01
X264 encoder example
#include <roxlu/core/Log.h>
#include <roxlu/core/Utils.h>
#include <video/X264Encoder.h>
X264Encoder::X264Encoder()
:in_width(0)
,in_height(0)
,in_pixel_format(AV_PIX_FMT_NONE)
,out_width(0)
,out_height(0)
@ftvs
ftvs / CameraShake.cs
Last active January 28, 2025 16:18
Simple camera shake effect for Unity3d, written in C#. Attach to your camera GameObject. To shake the camera, set shakeDuration to the number of seconds it should shake for. It will start shaking if it is enabled.
using UnityEngine;
using System.Collections;
public class CameraShake : MonoBehaviour
{
// Transform of the camera to shake. Grabs the gameObject's transform
// if null.
public Transform camTransform;
// How long the object should shake for.
@tonyg
tonyg / 2d.rkt
Last active April 8, 2024 03:41
Playing with OpenGL in Racket
#lang send-exp racket/gui
(require sgl/gl)
(require sgl/gl-vectors)
(require pict)
(define texture%
(class object%
(init [(initial-bitmap bitmap)])
(field [width 0]
@v21
v21 / gist:5378391
Created April 13, 2013 13:23
A script to get a random point on a mesh, for Unity3D
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
public class RandomPointOnMesh : MonoBehaviour
{
public MeshCollider lookupCollider;
public bool bangGetPoint;
private Vector3 randomPoint;
@addyosmani
addyosmani / headless.md
Last active May 17, 2024 03:38
So, you want to run Chrome headless.

Update May 2017

Eric Bidelman has documented some of the common workflows possible with headless Chrome over in https://developers.google.com/web/updates/2017/04/headless-chrome.

Update

If you're looking at this in 2016 and beyond, I strongly recommend investigating real headless Chrome: https://chromium.googlesource.com/chromium/src/+/lkgr/headless/README.md

Windows and Mac users might find using Justin Ribeiro's Docker setup useful here while full support for these platforms is being worked out.

@rvagg
rvagg / README.md
Last active February 24, 2025 11:41
Kindleberry "Paperwhite" Pi

Work in progress, I'll write this up properly when I'm done.

Almost all credit goes to @maxogden for putting me on to this and pointing me in the right direction for each of these items.

Prerequisites:

  • Raspberry Pi
  • Kindle Paperwhite freed from its locked down state (jailbroken) http://www.mobileread.com/forums/showthread.php?t=198446
    • You have to downgrade your Kindle to 5.3.1 to install the current jailbreak; that's just a matter of getting the old version image, putting it on your Kindle via USB and telling it to install "upgrade". Then you put in the Jailbreak files, load the ebook and break.
  • Your kindle will be quick to detect an upgrade is available so it'll want to upgrade soon afterwards but the jailbreak will last but you have to reinstall the developer certificates so it's a bit of a pain but doable. Find all the instructions on the mobileread.com forums and wiki.