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| //On Ubuntu, you need to install CUDA and: | |
| //sudo apt-get install libboost-dev | |
| //On Windows, I don't know the way to build this code. | |
| #include <iostream> | |
| #include <iomanip> | |
| #include <cmath> | |
| #include <cuda_runtime.h> | |
| #include <boost/multiprecision/cpp_dec_float.hpp> |
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| //On Ubuntu, you need to install CUDA and: | |
| //sudo apt-get install libboost-dev | |
| //On Windows, I don't know the way to build this code. | |
| #include <iostream> | |
| #include <iomanip> | |
| #include <cmath> | |
| #include <cuda_runtime.h> | |
| #include <boost/multiprecision/cpp_dec_float.hpp> |
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| //Pre build: sudo apt-get install libboost-dev | |
| //To build: g++ quad.cpp -lquadmath | |
| #include <cmath> | |
| #include <ctime> | |
| #include <quadmath.h> | |
| #include <boost/multiprecision/cpp_dec_float.hpp> | |
| using namespace std; | |
| namespace mp = boost::multiprecision; |
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| //On Ubuntu, you need: | |
| //sudo apt-get install libboost-dev | |
| #include <iostream> | |
| #include <cmath> | |
| #include <ctime> | |
| #include <boost/multiprecision/cpp_bin_float.hpp> | |
| using namespace std; | |
| using namespace boost::multiprecision; |
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| 960939379918958884971672962127852754715004339660129306651505519271702802395266424689642842174350718121267153782770623355993237280874144307891325963941337723487857735749823926629715517173716995165232890538221612403238855866184013235585136048828693337902491454229288667081096184496091705183454067827731551705405381627380967602565625016981482083418783163849115590225610003652351370343874461848378737238198224849863465033159410054974700593138339226497249461751545728366702369745461014655997933798537483143786841806593422227898388722980000748404719 |
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| factor[n_] := Reverse[Flatten[ | |
| Map[Table[#[[1]], {#[[2]]}] &, FactorInteger[n]]]] | |
| On[Assert]; | |
| Assert[factor[24] == {3, 2, 2, 2}]; | |
| draw[origin_, frame_, delta_, {p_, rest___}, start_] := { | |
| Circle[origin, frame], | |
| With[{r = If[p == 1, 1, frame Sin[Pi/p]/(1 + Sin[Pi/p])]}, | |
| Table[ |
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| roll = 10; | |
| surface[s_, t_] := | |
| RotationMatrix[s, {0, 0, 1}].{3 + t Cos[t]/(roll Pi), 0, t Sin[t]/(roll Pi)} | |
| donut[t_] := | |
| ParametricPlot3D[surface[s, u], {s, 0, 2 Pi}, {u, 0, t}, | |
| Axes -> False, Boxed -> False, Mesh -> None, PlotPoints -> 40] | |
| bugs[t_, n_] := |
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| //Are Toy Problems Useful? | |
| //in Selected Papers on Computer Science by Knuth (p.172) | |
| #include <iostream> | |
| #include <sstream> | |
| #include <iomanip> | |
| #include <vector> | |
| #include <set> | |
| #include <unordered_map> // faster than map | |
| #include <algorithm> |
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| \documentclass[a4paper]{jsarticle} | |
| \usepackage[top=5mm,right=0mm,bottom=0mm,left=4mm]{geometry} | |
| \usepackage{otf} | |
| \usepackage{color} | |
| \usepackage{pgffor} | |
| \pagestyle{empty} | |
| \openup -0.2mm | |
| \newlength{\unit} | |
| \setlength\unit{1.4mm} | |
| \newcount \i |
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| Manipulate[MandelbrotSetPlot[ | |
| {center[[1]] - 10^scale + I (center[[2]] - 10^scale), | |
| center[[1]] + 10^scale + I (center[[2]] + 10^scale)}, | |
| MaxIterations -> iterations], | |
| {{center, {-0.5, 0}}, Locator}, | |
| {{scale, 0, "Scale"}, -9, 1}, | |
| {{iterations, 20, "MaxIterations"}, 10, 2000, 10}] |