This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<linker> | |
<!--<assembly fullname="mscorlib"> | |
<namespace fullname="System.Security.Cryptography" preserve="all"/> | |
</assembly>--> | |
<assembly fullname="System"> | |
<type fullname="System.ComponentModel.TypeDescriptor" preserve="all"/> | |
<type fullname="System.ComponentModel.TypeConverter" preserve="all"/> | |
<type fullname="System.ComponentModel.StringConverter" preserve="all"/> | |
<type fullname="System.ComponentModel.BooleanConverter" preserve="all"/> | |
<type fullname="System.ComponentModel.EnumConverter" preserve="all"/> |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Shader "Custom/ProgressBar" | |
{ | |
Properties | |
{ | |
_MaskTex ("Mask Tex", 2D) = "white" {} | |
_BarTex ("Bar Tex", 2D) = "white" {} | |
_Progress ("Progress", range(0, 1)) = .5 | |
_C1 ("C1", Color) = (1, 1, 1, 0) | |
//_C2 ("C2", Color) = (0, 0, 0, 1) |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
I/Unity ( 1559): purchase failed: User canceled. (response: -1005:User cancelled) | |
I/Unity ( 1559): | |
I/Unity ( 1559): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 53) | |
I/Unity ( 1559): | |
I/Unity ( 1559): INVENTORY: credits_5000_199 | |
I/Unity ( 1559): | |
I/Unity ( 1559): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 53) | |
I/Unity ( 1559): | |
I/Prime31 ( 1559): Attempting to consume an item that has not been purchased. Aborting to avoid exception. sku: credits_5000_199 | |
I/Unity ( 1559): INVENTORY: credits_25000_499 |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System.IO; | |
using UnityEngine; | |
using UnityEditor; | |
using UnityEditor.Callbacks; | |
public static class PostBuildTrigger | |
{ | |
// Frameworks Ids - These ids have been generated by creating a project using Xcode then | |
// extracting the values from the generated project.pbxproj. The format of this | |
// file is not documented by Apple so the correct algorithm for generating these |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
public GUIText[] m_numbers = new GUIText[100]; | |
void Start() { | |
if (m_timer) { | |
for (int i = 0; i < 11; ++i) { | |
GUIText number = Instantiate(m_timer) as GUIText; | |
number.text = i.ToString(); | |
number.enabled = false; | |
Debug.Log(i); | |
NewerOlder