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using System.Collections.Generic; | |
using Microsoft.Xna.Framework; | |
namespace PuzzleGame | |
{ | |
/// <summary> | |
/// Keyframe animation helper class. | |
/// </summary> | |
public class Animation | |
{ |
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project (dataAPI) | |
# Set Debug Mode | |
ADD_DEFINITIONS(-g) | |
find_package(Lua51 REQUIRED) | |
include_directories(${LUA_INCLUDE_DIR}) | |
set(LIBS ${LIBS} ${LUA_LIBRARIES}) |
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// My dream interaction with the Win32 API. | |
#include <iostream> | |
#include <windows.h> | |
#define WIN32_SIMPLE | |
int main (int argc, char* argv[]) | |
{ | |
SIMPLEWINDOW* wnd = CreateSimpleWindow(x, y, w, h, title, fullscreenFlag); |
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