You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Using git submodules to version-control Vim plugins
Using git-submodules to version-control Vim plugins
If you work across many computers (and even otherwise!), it's a good idea to keep a copy of your setup on the cloud, preferably in a git repository, and clone it on another machine when you need.
Thus, you should keep the .vim directory along with your .vimrc version-controlled.
But when you have plugins installed inside .vim/bundle (if you use pathogen), or inside .vim/pack (if you use Vim 8's packages), keeping a copy where you want to be able to update the plugins (individual git repositories), as well as your vim-configuration as a whole, requires you to use git submodules.
Creating the repository
Initialize a git repository inside your .vim directory, add everything (including the vimrc), commit and push to a GitHub/BitBucket/GitLab repository:
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Custom mesh standard material with glslify + ThreeJS r83dev
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Stuff I wish I'd known sooner about service workers
Stuff I wish I'd known sooner about service workers
I recently had several days of extremely frustrating experiences with service workers. Here are a few things I've since learned which would have made my life much easier but which isn't particularly obvious from most of the blog posts and videos I've seen.
I'll add to this list over time – suggested additions welcome in the comments or via twitter.com/rich_harris.
Use Canary for development instead of Chrome stable
Chrome 51 has some pretty wild behaviour related to console.log in service workers. Canary doesn't, and it has a load of really good service worker related stuff in devtools.