- Modificado (modified);
- Preparado (staged/index)
- Consolidado (comitted);
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{ | |
"bring back the scaffold to vue files": { | |
"prefix": "scaffold", | |
"body": [ | |
"<template>", | |
" ", | |
"</template>", | |
"", | |
"<script>", | |
"export default {", |
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{ | |
"env": { | |
"browser": true, | |
"commonjs": true, | |
"es6": true, | |
"node": true | |
}, | |
"parserOptions": { | |
"ecmaFeatures": { | |
"jsx": true |
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# Instalações Padrões para Linux | |
## Aplicado ao Linux Mint | |
* Instalar alguns pacotes necessários | |
```bash | |
sudo apt-get -y install sudo vim vim-scripts unzip zip p7zip-full htop iotop wget lynx curl locate ssh nano build-essential software-properties-common | |
``` |
A non-exhaustive list of WebGL and WebGPU frameworks and libraries. It is mostly for learning purposes as some of the libraries listed are wip/outdated/not maintained anymore.
- three.js: JavaScript 3D library
- stack.gl: an open software ecosystem for WebGL, built on top of browserify and npm.
- PixiJS: Super fast HTML 5 2D rendering engine that uses webGL with canvas fallback
- Pex: Pex is a javascript 3d library / engine allowing for seamless development between Plask and WebGL in the browser.
- Babylon.js: a complete JavaScript framework for building 3D games with HTML 5 and WebGL
- Filament: Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS and WASM/WebGL
- ClayGL: A WebGL graphic library