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namespace UnityEngine.Rendering.LWRP | |
{ | |
// A renderer feature contains data and logic to enqueue one or more render passes in the LWRP renderer. | |
// In order to add a render feature to a LWRP renderer, click on the renderer asset and then on the + icon in | |
// the renderer features list. LWRP uses reflection to list all renderer features in the project as available to be | |
// added as renderer features. | |
public class FullScreenQuad : ScriptableRendererFeature | |
{ | |
[System.Serializable] | |
public struct FullScreenQuadSettings |