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def format_filename(s): | |
"""Take a string and return a valid filename constructed from the string. | |
Uses a whitelist approach: any characters not present in valid_chars are | |
removed. Also spaces are replaced with underscores. | |
Note: this method may produce invalid filenames such as ``, `.` or `..` | |
When I use this method I prepend a date string like '2009_01_15_19_46_32_' | |
and append a file extension like '.txt', so I avoid the potential of using | |
an invalid filename. | |
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var doc = app.activeDocument; | |
var guides = app.activeDocument.guides; | |
var w = doc.width; | |
var h = doc.height; | |
function MakeGuidesGrid(numVerticalGuides, gutterVertical, numHorisontalGuides, gutterHorisontal) { | |
if (numHorisontalGuides !== 0) { | |
var j = h / numHorisontalGuides; | |
for (var i = 0; i < numHorisontalGuides; i++) { | |
guides.add(Direction.HORIZONTAL, j * i); |
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var layerNum = app.activeDocument.layers.length; | |
prompt("Layers Number:", layerNum); |
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#target photoshop | |
// $.level = 2; | |
/* | |
* Script by Tomek Cejner (tomek (at) japko dot info) | |
* based on work of Damien van Holten: | |
* http://www.damienvanholten.com/blog/export-groups-to-files-photoshop/ | |
* | |
* My version adds support of nested layer groups, | |
* and exports single layers in addition to groups. |
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var DocumentArea = function(doc) { | |
this.doc = doc; | |
}; | |
DocumentArea.prototype.bounds = function() { | |
return [0, 0, this.doc.width, this.doc.height]; | |
}; | |
var DocumentArea = function(doc) { | |
this.doc = doc; |
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Country | Alpha-2 code | Alpha-3 code | Numeric code | Latitude (average) | Longitude (average) | |
---|---|---|---|---|---|---|
Afghanistan | AF | AFG | 4 | 33 | 65 | |
Åland Islands | AX | ALA | 248 | 60.116667 | 19.9 | |
Albania | AL | ALB | 8 | 41 | 20 | |
Algeria | DZ | DZA | 12 | 28 | 3 | |
American Samoa | AS | ASM | 16 | -14.3333 | -170 | |
Andorra | AD | AND | 20 | 42.5 | 1.6 | |
Angola | AO | AGO | 24 | -12.5 | 18.5 | |
Anguilla | AI | AIA | 660 | 18.25 | -63.1667 | |
Antarctica | AQ | ATA | 10 | -90 | 0 |
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# Make 13 into 0013 | |
'{:04}'.format(13) |
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# Get all nodes of type Read | |
readnodes = nuke.allNodes('Read') | |
for readnode in readnodes: | |
print readnode | |
# List all knobs for selected node | |
print( nuke.toNode('Read1') ) | |
# List all knobs for specific node | |
print( nuke.selectedNode() ) |
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#python | |
# tc_SaveIncremental.py | |
# Tim Crowson, 9/29/2014 | |
# Saves a new version of your current scene. Requires the scene to have been saved previously. | |
# - Searches for an existing version that follows the pattern 'sceneName_vXXX.lxo' | |
# - Any number of digits can be used for the version number: the script will respect the existing number padding. | |
# - If no version is identified (e.g. "sceneName.lxo") the script will append '_v001' to end of the scene name. | |
# - You can configure the padding for this First Version by setting the FIRST_VERSION_PADDING variable |
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// Alerts | |
@include alert-variant($background, $border, $text-color); | |
// Background Variant | |
@include bg-variant($parent, $color); | |
// Border Radius | |
@include border-top-radius($radius); | |
@include border-right-radius($radius); | |
@include border-bottom-radius($radius); |
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