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#include <xboxrt/debug.h> | |
#include <pbkit/pbkit.h> | |
#include <hal/xbox.h> | |
#include "stdio.h" | |
#include <hal/fileio.h> | |
void main(void) | |
{ | |
int i; |
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#include <xboxrt/debug.h> | |
#include <pbkit/pbkit.h> | |
#include <hal/xbox.h> | |
#include "stdio.h" | |
class Testclass { | |
public: | |
Testclass(); | |
bool worked; | |
}; |
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#include <stdio.h> | |
#include <xboxkrnl/xboxkrnl.h> | |
#include <assert.h> | |
#include <string.h> | |
int main() { | |
FILE *fp; | |
fp = fopen("D:\\test.txt", "w"); | |
assert(fp != NULL); |
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// Expected output: | |
// r=0 | |
// r=1 | |
#include <xboxrt/debug.h> | |
#include <pbkit/pbkit.h> | |
#include <hal/xbox.h> | |
#include "stdio.h" | |
#include <setjmp.h> |
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Frame 0 | |
glXGetCurrentContext( ) = ptr=0x56186E070508 | |
glGetString( GL_VERSION ) = ["4.6.0 NVIDIA 390.48"] | |
glGetString( GL_VERSION ) = ["4.6.0 NVIDIA 390.48"] | |
glGenTextures( 1, ptr=0x7FFEB545F784 size=4 elements=1 pointee_type=GLUINT [38] ) | |
glXGetCurrentContext( ) = ptr=0x56186E070508 | |
glGetString( GL_VERSION ) = ["4.6.0 NVIDIA 390.48"] | |
glGetString( GL_VERSION ) = ["4.6.0 NVIDIA 390.48"] | |
glBindTexture( GL_TEXTURE_2D, 38 ) | |
glXGetCurrentContext( ) = ptr=0x56186E070508 |
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