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Alexzander thunder Shevchenko thunder-spb

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thunder-spb / generator.php
Last active August 29, 2015 14:27 — forked from tawfekov/generator.php
Doctrine2 Generate Entities form Existing Database
<?php
include '../vendor/autoload.php';
$classLoader = new \Doctrine\Common\ClassLoader('Entities', __DIR__);
$classLoader->register();
$classLoader = new \Doctrine\Common\ClassLoader('Proxies', __DIR__);
$classLoader->register();
// config
$config = new \Doctrine\ORM\Configuration();

Each of these commands will run an ad hoc http static server in your current (or specified) directory, available at http://localhost:8000. Use this power wisely.

Discussion on reddit.

Python 2.x

$ python -m SimpleHTTPServer 8000
#!/usr/bin/perl
use strict;
use warnings;
# install libio-socket-ssl-perl to get this
use IO::Socket::SSL;
my $hostname = shift or die "Usage: $0 www.example.com\n";
IO::Socket::SSL->new(
PeerHost => "$hostname:443",
#!/bin/bash
# https://gist.github.com/949831
# http://blog.carbonfive.com/2011/05/04/automated-ad-hoc-builds-using-xcode-4/
# command line OTA distribution references and examples
# http://nachbaur.com/blog/how-to-automate-your-iphone-app-builds-with-hudson
# http://nachbaur.com/blog/building-ios-apps-for-over-the-air-adhoc-distribution
# http://blog.octo.com/en/automating-over-the-air-deployment-for-iphone/
# http://www.neat.io/posts/2010/10/27/automated-ota-ios-app-distribution.html
dmg=$1
# A script to install Unity3d automatically from the command line given a dmg file.
# The resulting file is stored under /Applications/Unity$VERSION
# check assumptions
unityhome=/Applications/Unity
if [[ -d "$unityhome" ]]; then
echo "ERROR: $unityhome already present"
<?php
////////////////////////////////////////////
// sanitize function
// thanks to: http://www.programmingtalk.com/showthread.php?t=47560&page=2&highlight=injection
function sanitize($dtype, $dlen, $data){
// dtype 1: allow numbers, space, and '-'
// dtype 2: allow alpha and spaces only
define accounts::virtual ($uid,$realname,$pass,$sshkeytype,$sshkey) {
include accounts::params
# Pull in values from accounts::params
$homepath = $accounts::params::homepath
$shell = $accounts::params::shell
# Create the user
user { $title:
ensure => 'present',
// C# example
using UnityEditor;
using System.IO;
using System.Collections;
using UnityEngine;
using System.Collections.Generic;
class PerformBuild
{
static string[] GetBuildScenes()
@thunder-spb
thunder-spb / monitrc
Created February 26, 2014 12:34 — forked from franck/monitrc
###############################################################################
## Monit control file
###############################################################################
##
## Comments begin with a '#' and extend through the end of the line. Keywords
## are case insensitive. All path's MUST BE FULLY QUALIFIED, starting with '/'.
##
## Below you will find examples of some frequently used statements. For
## information about the control file, a complete list of statements and
## options please have a look in the monit manual.
// Basic XMPP bot example for HipChat using node.js
// To use:
// 1. Set config variables
// 2. Run `node hipchat_bot.js`
// 3. Send a message like "!weather 94085" in the room with the bot
var request = require('request'); // github.com/mikeal/request
var sys = require('sys');
var util = require('util');