This guide applies to you if:
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You use SSH authentication for git
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You use more than one account, and thus require more than one SSH key in your ssh configuration file
Knowledge is knowing a tomato is a fruit. Wisdom is not putting it in
a fruit saladPlasma Processing.
This is a dump of my thoughts after spending upwards of 5 months on the Metroid Fool romhack. Coming out of that experience, I've learned several lessons I wish I had known going into this process. Hopefully this helps others seeking to make similar hacks avoid design mistakes - even if this advice is coming from someone whose total romhacking experience is microscopic compared to members of certain 2D game communities. This advice is intended for any Metroid Prime romhacker who intends to increase the difficulty of the base game, however, you could also argue a lot of this is just good game design (in which case you'd be better off reading a book).
All examples used in this guide are fabricated as to not spoil the contents of Metroid Fool.
This guide walks you through the process of editing the starting room of a vanilla Metroid Prime NTSC 0-00 ISO using only a hex editor.
Install hxd
Use dolphin to extract NTSC 0-00 ISO to folder
Open prime/sys/main.dol
in HxD
This document is a braindump of everything that I believe is stopping Overcooked! 2 from being the best game ever made. Please consider all of the following if you are thinking about making a spiritual successor.
When a run goes well it goes really well, when a run goes bad, it goes really bad. This is because of a feedback loop designed into the game which amplifies both failure (and therefore success as well). These are the components of that feedback loop: