Parameter | YouTube recommends setting |
---|---|
-movflags faststart | moov atom at the front of the file (Fast Start) |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
set cut_paste_input [stack 0] | |
push $cut_paste_input | |
Group { | |
name BalanceGrade | |
tile_color 0x6c9de1ff | |
addUserKnob {20 BalanceGrade} | |
addUserKnob {26 ColorMatrix_label l "@b;ColorMatrix" T " "} | |
addUserKnob {41 matrix T ColorMatrix.matrix} | |
addUserKnob {22 reset_mtx l Reset T "nuke.thisNode()\['matrix'].setValue(\[1,0,0,0,1,0,0,0,1])" +STARTLINE} | |
addUserKnob {26 ""} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
""" | |
A simple utility module for moving skinned joints. | |
""" | |
import math | |
import pymel.core as pmc | |
def reset_bind_matrix(joint): | |
""" |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import re | |
import itertools | |
from maya import cmds | |
from maya.app.renderSetup.model import selector as rs_selector | |
from maya.app.renderSetup.model import renderSettings as rs_render_settings | |
if float(cmds.about(version=True)) >= 2020.0: | |
_attr_highest_col = "containerHighest" |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import maya.cmds as cmds | |
# bm_axisDisplay | |
# Forces the Local Rotation Axis display on or off for all joints or for the selected joints or transforms | |
def setAxisDisplay(display=False, allObj=False): | |
# if no joints are selected, do it for all the joints in the scene | |
# if allObj flag is True then this will toggle the axis display for all objects in the scene, not just joints. | |
if not allObj: | |
if len(cmds.ls(sl=1, type="joint")) == 0: |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
set cut_paste_input [stack 0] | |
version 9.0 v8 | |
push 0 | |
push $cut_paste_input | |
Group { | |
inputs 2 | |
name CS_EdgeExtend1 | |
selected true | |
xpos -150 | |
ypos 1214 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
ffmpeg -i test.mov -vcodec libx264 -vf 'scale=640:trunc(ow/a/2)*2' -acodec aac -vb 1024k -minrate 1024k -maxrate 1024k -bufsize 1024k -ar 44100 -strict experimental -r 30 out.mp4 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#---------Reconstruct Subdiv Script for Maya---------- | |
#Script by - Kanishk Chouhan | |
#Email - [email protected] | |
#Blog - www.pixel-architect.blogspot.com | |
#Description - | |
#This script allows u to reverse the result of smooth operation in maya after deleting the history | |
#It also preserves the original UV of the mesh | |
#Select the mesh u want to unsmooth and execute the script | |
#Script might take some time to execute depending on the polycount... |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
# python | |
""" Log allows for writing messages into choosen log subsystem. | |
Messages can have simple hierarchical format: | |
- Head Message, | |
- Child Message 1, | |
- Child Message 2, | |
- Child Message 3, | |
- etc. |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
# python | |
""" Snippet demonstrates how to filter item selection out so it contains | |
only items of required type (group items in this case). | |
Filtered items are printed out in Event Log. | |
""" | |
import lx | |
import lxu.select |
NewerOlder