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| #! /bin/bash | |
| # export all arproj found in sub directories. e.g. you want to export several projects in one folder | |
| for i in */*.arproj | |
| do | |
| echo "============================" | |
| /Applications/Spark\ AR\ Studio/Spark\ AR\ Studio.app/Contents/MacOS/sparkTerminalAppleMac export "$i" -d ./ | |
| echo "============================" | |
| done |
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| $ grep -P "^[ABCDEFabcdefOoIi]{6,6}$" /usr/share/dict/words | tr 'OoIi' '0011' | tr '[:lower:]' '[:upper:]' | awk '{print "#" $0}' | |
| #ACAD1A | |
| #B0BB1E | |
| #DEBB1E | |
| #AB1DED | |
| #ACAC1A | |
| #ACCEDE | |
| #AC1D1C | |
| #BAB1ED | |
| #BA0BAB |
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| // segments are all of the segments in all of the shapes in the scene | |
| // point is light point | |
| // viewport is top left, top right, bottom right, bottom left | |
| function getVisibilityPolygon(segments: Segment[], point: Point, viewport: Point[]) { | |
| const brokenSegments: Segment[] = [] | |
| const viewportMinCorner = viewport[0] | |
| const viewportMaxCorner = viewport[2] |
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| #!/usr/bin/env bash | |
| function house_builder() { | |
| # floors,rooms,has_garage | |
| echo "0,0,0" | |
| } | |
| function set_field() { | |
| local f r g | |
| IFS=, read f r g |
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| // Types for the result object with discriminated union | |
| type Success<T> = { | |
| data: T; | |
| error: null; | |
| }; | |
| type Failure<E> = { | |
| data: null; | |
| error: E; | |
| }; |
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