Small bash script for lauching virtual MacOS instance using Tart.
echo "Hello, World!" | ./virtually.sh| var express = require('express'); | |
| var app = express(); | |
| app.configure(function() { | |
| app.use(express.bodyParser()); | |
| app.get('/', function(req, res, next) { |
| ofEnableBlendMode(OF_BLENDMODE_ALPHA); | |
| ofEnableAlphaBlending(); | |
| _internalImage.allocate(ofGetWidth(), ofGetHeight(), OF_IMAGE_COLOR_ALPHA); | |
| _internalImage.setUseTexture(true); | |
| _internalImage.setColor(ofColor(0, 0, 0, 0)); | |
| _internalImage.bind(); |
| body, body:before, body:after, .site-wrapper { | |
| background: transparent !important; | |
| background-image: none !important; | |
| } |
| // | |
| // NSObject+NSObject_AssociatedObjects.h | |
| // Created by Kristian Trenskow. | |
| // | |
| #import <Foundation/Foundation.h> | |
| /** | |
| Associated objects additions to `NSObject`. | |
| */ |
| const express = require('express'); | |
| const app = express(); | |
| app.get( | |
| '/', | |
| async (req, res) => { | |
| res.json(await something()); | |
| }); |
| if (!String.prototype.toCase) { | |
| Object.defineProperties(String.prototype, { | |
| 'toCase': { | |
| value: function(type = 'camel') { | |
| const seperators = { | |
| 'camel': '', | |
| 'pascal': '', | |
| 'snake': '_', | |
| 'domain': '.', |
| const user = await isvalid(/* data */, | |
| { | |
| type: Object, | |
| schema: { | |
| 'username': { /* username validators */ }, | |
| 'password': { type: String, required: true, match: /* some regular expression */ }, | |
| 'password_repeated': { type: String, required: true } | |
| }, | |
| post: (obj) { | |
| if (obj.password !== obj.password_repeated) { |
| import SwiftUI | |
| struct Flow: Layout { | |
| struct PartialRect { | |
| let subview: LayoutSubview | |
| let x: CGFloat | |
| let size: CGSize | |
| } |
Small bash script for lauching virtual MacOS instance using Tart.
echo "Hello, World!" | ./virtually.sh| import androidx.compose.ui.geometry.Rect | |
| import androidx.compose.ui.graphics.Canvas | |
| import androidx.compose.ui.graphics.Paint | |
| fun Canvas.withSavedState(block: Canvas.() -> Unit) { | |
| save() | |
| try { | |
| block() | |
| } finally { | |
| restore() |