- jQuery - The de-facto library for the modern age. It makes things like HTML document traversal and manipulation, event handling, animation, and Ajax much simpler with an easy-to-use API that works across a multitude of browsers.
- Backbone - Backbone.js gives structure to web applications by providing models with key-value binding and custom events, collections with a rich API of enumerable functions, views with declarative event handling, and connects it all to your existing API over a RESTful JSON interface.
- AngularJS - Conventions based MVC framework for HTML5 apps.
- Underscore - Underscore is a utility-belt library for JavaScript that provides a lot of the functional programming support that you would expect in Prototype.js (or Ruby), but without extending any of the built-in JavaScript objects.
- lawnchair - Key/value store adapter for indexdb, localStorage
- 960 Grid System - An effort to streamline web development workflow by providing commonly used dimensions, based on a width of 960 pixels. There are two variants: 12 and 16 columns, which can be used separately or in tandem.
- Compass - Open source CSS Authoring Framework.
- Bootstrap - Sleek, intuitive, and powerful mobile first front-end framework for faster and easier web development.
- Font Awesome - The iconic font designed for Bootstrap.
- Zurb Foundation - Framework for writing responsive web sites.
- SASS - CSS extension language which allows variables, mixins and rules nesting.
- Skeleton - Boilerplate for responsive, mobile-friendly development.
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| { | |
| "editor.quickSuggestions": true, | |
| "tailwindCSS.experimental.classRegex": ["tw`([^`]*)", "tw=\"([^\"]*)", "tw={\"([^\"}]*)", "tw\\.\\w+`([^`]*)", "tw\\(.*?\\)`([^`]*)"], | |
| "tailwindCSS.includeLanguages": { | |
| "typescript": "javascript", | |
| "typescriptreact": "javascript" | |
| } | |
| } |
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| <!DOCTYPE html> | |
| <html lang="en"> | |
| <head> | |
| <meta charset="UTF-8"> | |
| <meta http-equiv="X-UA-Compatible" content="IE=edge"> | |
| <meta name="viewport" content="width=device-width, initial-scale=1.0"> | |
| <title>iframe</title> | |
| </head> |
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| [ | |
| { | |
| "name": "Huawei Y9s / P Smart Pro", | |
| "series": "Y Series", | |
| "userAgentFingerprint": "STK-L21", | |
| "screenSize": 6.59, | |
| "wRes": 1080, | |
| "hRes": 2340 | |
| }, | |
| { |
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| #! /bin/zsh --no-rcs --err-exit | |
| export PATH=node_modules/.bin:$PATH | |
| alias -g i=install | |
| if (($+commands[pnpm])) then | |
| local p=p | |
| alias pnpm=npm npx=pnpx | |
| # FIXME https://github.com/pnpm/pnpm/issues/1360 | |
| npm config get -g global-dir | read |
Çoğu proje Eslint konfigürasyonu ile geldiğinden ve editörümüzde eslint eklentisi kurulu olduğundan biliyor sanıyor olduğunuz bir şeyi netleştirelim: Sorun; build anında aldığımız eslint hatalarını kodu yazıp kaydettiğimiz anda otomatik düzeltilmesini sağlamak: (Eğer linterin bunu düzeltme imkanı varsa, çünkü bazı eslint uyarıları otomatik fixlenemiyor) Lint hatasını almışsak, projede bir linting konfigürasyonu var demektir. Editörde bu hataları görebilmek için eslint eklentisine ihtiyaç duyuyoruz. https://marketplace.visualstudio.com/items?itemName=dbaeumer.vscode-eslint
Editörde değişiklikler kaydedildiğinde linterın otomatik çalışması için de vs code için; settings.json içinde şu ayara ihtiyaç var:
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| const fs = require('fs'); | |
| const cp = require('child_process'); | |
| const util = require('util'); | |
| const path = require('path'); | |
| const exec = util.promisify(cp.exec); | |
| const writeFile = util.promisify(fs.writeFile); | |
| const prettierConfigVscode = { | |
| 'editor.codeActionsOnSave': { |
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