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/** | |
* Flex-box playground | |
*/ | |
body { font: 2em sans-serif; } | |
.s1 { font-size: 1em; } | |
.s2 { font-size: 2em; } | |
.s3 { font-size: 1.5em; } | |
.box { | |
background: #ffcccc; |
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Visit: http://jsfiddle.net/ttt_conan/bzqnu/ for live demonstration |
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# source: http://st-on-it.blogspot.com/2010/01/how-to-move-folders-between-git.html | |
# First of all you need to have a clean clone of the source repository so we didn't screw the things up. | |
git clone git://server.com/my-repo1.git | |
# After that you need to do some preparations on the source repository, nuking all the entries except the folder you need to move. Use the following command | |
git filter-branch --subdirectory-filter your_dir -- -- all | |
# This will nuke all the other entries and their history, creating a clean git repository that contains only data and history from the directory you need. If you need to move several folders, you have to collect them in a single directory using the git mv command. |
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/** | |
* Animated 3D Stereo Images with CSS3 | |
* Author: Thanh Tran (int3ractive.com) | |
*/ | |
.image1 { | |
background: url(http://labs.int3ractive.com/javascript/effects/stereo-images/img/DSC_0192.jpg) no-repeat; | |
width: 512px; | |
height: 769px; | |
} |
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/** | |
* Realistic CSS3 Waterfall | |
* Author: Thanh Tran | |
* License: MIT | |
* Tutorial: http://blog.int3ractive.com/2012/04/tutorial-realistic-waterfall-with-css3.html | |
* Image courtesy: http://wolffanticy.webs.com/waterfallcavepack.htm | |
*/ | |
/* Container with the static waterfall background image */ | |
.waterfall { |
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# Using vim | |
:%s/-\(.\)/\U\1/g | |
# Explain: Search for pattern -(.) and turn uppercase the first group \U\1 |
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# save current changes (if any) to stash | |
git stash save | |
# pull remote changes to local | |
git pull origin | |
# apply stash and try auto merge | |
git stash pop | |
# OR | |
git stash apply |
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# Can use a short revision id (3ec090f) in place of master to export a specific revision | |
git archive --format zip --output ../zipfile.zip master |
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$ find . -name '.svn' -exec rm -R -f '{}' \; |
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var | |
projector = new THREE.Projector(), | |
p3D = new THREE.Vector3(25, 15, 9), | |
p2D; | |
p2D = projector.projectVector(p3D, camera); | |
p3D = projector.unprojectVector(p2D, camera); | |
//need extra steps to convert p2D to window's coordinates | |
p2D.x = (p2D.x + 1)/2 * window.innerWidth; |