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Nguyen Hoang Minh Trung trungnhm1998

  • Archmage Labs
  • Vietnam
  • 14:12 (UTC +07:00)
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trungnhm1998 / CommandLineBuild.cs
Created December 31, 2022 11:08 — forked from hsandt/CommandLineBuild.cs
[Unity] C# editor script containing static methods to build a project for Android and iOS
// Usage: set the projectName you want, then run:
// [Unity executable path] [custom arguments] -executeMethod CommandLineBuild.Build[AndRun][Platform][Development] [-version VERSION]
using UnityEngine;
using UnityEditor;
using System;
using System.Collections;
using System.Linq;
public class CommandLineBuild
@trungnhm1998
trungnhm1998 / SkinnedMeshUpdater.cs
Created August 25, 2022 11:54 — forked from tsubaki/SkinnedMeshUpdater.cs
update SkinnedMesh
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using UnityEngine.Assertions;
using System;
public class SkinnedMeshUpdater : MonoBehaviour
{
[SerializeField]
SkinnedMeshRenderer original;