Skip to content

Instantly share code, notes, and snippets.

View trungnhm1998's full-sized avatar

Nguyen Hoang Minh Trung trungnhm1998

  • Archmage Labs
  • Vietnam
  • 14:21 (UTC +07:00)
View GitHub Profile
@roachhd
roachhd / README.md
Created December 8, 2014 23:09
Games on GitHub

Games on GitHub

Below is a list of open source games and game-related projects that can be found on GitHub - old school text adventures, educational games, 8-bit platform games, browser-based games, indie games, GameJam projects, add-ons/maps/hacks/plugins for commercial games, libraries, frameworks, engines, you name it.

Contributing

If you'd like to add a repository to the list, please create an Issue, or fork this repository and submit a pull request.

Help: MarkDown Help, Markdown Cheatsheet

@zchee
zchee / actionlist.vim
Last active November 13, 2024 18:06
IdeaVim actionlist
--- Actions ---
$Copy <M-C>
$Cut <M-X> <S-Del>
$Delete <Del> <BS> <M-BS>
$LRU
$Paste <M-V>
$Redo <M-S-Z> <A-S-BS>
$SearchWeb <A-S-G>
$SelectAll <M-A>
$Undo <M-Z>
@tsubaki
tsubaki / SkinnedMeshUpdater.cs
Created October 11, 2015 04:51
update SkinnedMesh
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using UnityEngine.Assertions;
using System;
public class SkinnedMeshUpdater : MonoBehaviour
{
[SerializeField]
SkinnedMeshRenderer original;
@adammyhre
adammyhre / ProjectSetup.cs
Last active November 18, 2024 16:42
Automated Unity Project Setup Script
using System;
using System.Collections.Generic;
using System.IO;
using System.Threading.Tasks;
using UnityEditor;
using UnityEditor.PackageManager;
using UnityEditor.PackageManager.Requests;
using UnityEngine;
using static System.Environment;