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using UnityEngine; | |
using System.Collections; | |
public class EnemyMovement : MonoBehaviour { | |
public Transform player; | |
private NavMeshAgent nav; | |
private Animator animator; | |
// Use this for initialization |
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using UnityEngine; | |
using System.Collections; | |
using System.Linq; | |
using SysRandom = System.Random; | |
using UnityEngine.UI; | |
public class sendtext : MonoBehaviour | |
{ | |
private string[] m_textStr = { | |
"装備は装備しないと意味無いよ", |
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using UnityEngine; | |
using System.Collections; | |
public class AddCount : MonoBehaviour | |
{ | |
[SerializeField] | |
Sample data; | |
void OnGUI () | |
{ |