One Paragraph of project description goes here
These instructions will get you a copy of the project up and running on your local machine for development and testing purposes. See deployment for notes on how to deploy the project on a live system.
######################### | |
# .gitignore file for Xcode4 and Xcode5 Source projects | |
# | |
# Apple bugs, waiting for Apple to fix/respond: | |
# | |
# 15564624 - what does the xccheckout file in Xcode5 do? Where's the documentation? | |
# | |
# Version 2.6 | |
# For latest version, see: http://stackoverflow.com/questions/49478/git-ignore-file-for-xcode-projects | |
# |
import Foundation | |
extension UnicodeScalar : ForwardIndexType { | |
public func successor() -> UnicodeScalar { | |
return UnicodeScalar(value + 1) | |
} | |
} | |
var operatorHeads: [UnicodeScalar] = Array("=-+!*%<>&|^~?".unicodeScalars) | |
operatorHeads += Array("\u{00A1}" ... "\u{00A7}") |
import SwiftUI | |
struct ContentView: View { | |
var body: some View { | |
HStack { | |
Text("Hello") | |
.padding() | |
.background(.blue) | |
.overlay { | |
Color.yellow |
FB7671513
If you run the code below in a playground you will see that tapping the buttons doesn’t change the UI.
However, if you move the GeometryReader
to the outside of ViewModelView
it will begin working again.
import SwiftUI
import PlaygroundSupport