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using System; | |
using System.Collections.Generic; | |
namespace rlike | |
{ | |
class Program | |
{ | |
static Random Rng; | |
static void Main(string[] args) |
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using UnityEngine; | |
using System.Collections; | |
/// http://www.mikedoesweb.com/2012/camera-shake-in-unity/ | |
public class ObjectShake : MonoBehaviour { | |
private Vector3 originPosition; | |
private Quaternion originRotation; | |
public float shake_decay = 0.002f; |
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using Newtonsoft.Json; | |
using System; | |
using System.Collections.Specialized; | |
using System.Net; | |
using System.Text; | |
//A simple C# class to post messages to a Slack channel | |
//Note: This class uses the Newtonsoft Json.NET serializer available via NuGet | |
public class SlackClient | |
{ |