- Hack Regular 16 點
- [v] 柔邊處理文字
- 使用粗體
- [v] 閃爍游標
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#!/usr/bin/env python3 | |
# 題目: https://imgur.com/a/WvVHKUO | |
import string | |
base = 4 | |
digs = string.digits + string.ascii_letters | |
N = 4 ** 10 |
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爭清塗愁時月修聲,自前干中。 | |
衰丘步二 結況 | |
遮生月醉田,李音不忽君。歸朝不前遠,涼梅遠不留。 | |
庭答德二 項物 長能 |
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Rowhild; | |
CORIOLANUS: | |
But I think'st true. | |
Second Citizen: | |
By the lord! | |
'Since, bay them as forth from me. | |
CLARENCE: |
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gless | |
wace us a glause, | |
Than ouch the camfal dean! | |
CORIOLANUS: | |
Whesale with-let Marcer terpty body of comk | |
Tose thus sear it thy and house hithy | |
meirs with your rricmord, all resw. | |
Gor expoace they kincensuling but broskry Romeighcciod, | |
One: loxte. |
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#!/usr/bin/env python3 | |
from bs4 import BeautifulSoup | |
from urllib.request import urlopen | |
from urllib.parse import urljoin | |
import io | |
import json | |
homepage = "https://zh.wikipedia.org/zh-tw/Category:%E4%B8%AD%E5%8D%8E%E4%BA%BA%E6%B0%91%E5%85%B1%E5%92%8C%E5%9B%BD%E5%90%84%E7%9C%81%E7%BA%A7%E8%A1%8C%E6%94%BF%E5%8C%BA%E8%A1%8C%E6%94%BF%E5%8C%BA%E5%88%92%E6%A8%A1%E6%9D%BF" # noqa |
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> 基本上只要有回答到以上的問題即可,不一定要分開來一一回答,依照你的喜好整理給我就可以囉。 | |
字數部分沒有任何限制,隨意發揮即可,看你有什麼想法都可以寫在裡面,若是有相關連結或照片那更好 | |
> 1. 當初是因為什麼契機想參加 Game Jam?過程中有沒有發生什麼難忘的事情? | |
2. 你覺得那次參加 Game Jam 有沒有對你日後開發遊戲造成什麼樣的影響? | |
3. 能否稍微介紹一下當年參加 Game Jam 製作的作品? | |
記得當初之所以會參加 Game Jam,是來自主辦單位朋友的邀請。不過收到邀請的當下,其實我是有點猶豫的——理由很簡單,我當時沒有筆電(笑)。後來經過一番討論,發現可以自己帶電腦去會場借螢幕,於是活動當天,我就抱著我的鍵盤滑鼠和主機,滿腔熱血地踏入活動現場了! | |
我參加過兩次 Game Jam,第一次是 2012 年 IGDSHARE 在元智大學舉辦的 MIT Game Jam。由於是現場分組,所以我們團隊裡的四個人在活動前互不認識,但這也正是會場組隊型 Game Jam 有趣的地方:認識陌生的朋友,並在很短的時間內讓大家的能力發揮出來!我們當時做了一款簡單的動作遊戲,名字叫《Dora》,完成度還不錯,在活動之後我們還把當時的代碼丟 bitbucket 公開分享,也把遊戲放上 App Store,不過現在應該找不到了。值得一提的是,我們當初所用的開發工具是直接寫 Objective-C 加 cocos2D 框架,近幾年由於遊戲引擎的蓬勃發展,大多數人都是使用 Unity, GameMaker, Construct 2 這類的編輯器工具,在 Game Jam 上直接 hard coding 的都算是保育類動物,要好好愛護~ |
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#!/usr/local/bin/python2.7 | |
import math | |
NUM_DIGITS = 7 | |
def C(m, n): | |
if m < n: return 0 | |
if m <= 0: return 0 | |
if n == 0 or n == m: return 1 | |
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#include <iostream> | |
#include <bitset> | |
#include <cmath> | |
#include <iomanip> | |
#define NUM_DIGITS 4 | |
using namespace std; | |
long long C(int m, int n) |
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