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@willnationsdev
willnationsdev / gdnative_guide_windows64debug.md
Last active June 16, 2022 14:41
A quick guide on building a GDNative C++ project

Creating a GDNative Library (Windows)

This guide specifically shows how to get a Windows 10 x64 OS compiled for a Windows x64 Debug dynamic library and integrate it into a Godot project.

To begin, make sure you are running the appropriate command line tool as an administrator.

Create a SimpleLibrary directory and enter it. This is where our Godot and GDNative projects will exist. For later use, we will also create subdirectories for libraries (lib) and source code (src). Once inside, we get a copy of each necessary repository for C++ NativeScript bindings generation and enter into the cpp_bindings directory.

mkdir SimpleLibrary

@carljdp
carljdp / D1 Mini ESP8266.md
Last active December 30, 2025 13:29
Getting started with the D1 mini (ESP8266)

D1 Mini (ESP8266)

Wesmos D1 Mini

1. Getting Started

1.1. Install the IDE:

In any web browser:

  • From the Arduino website, download & install the latest Arduino IDE (v1.8 or later). Available for Windows, Mac, Linux & ARM.

1.2. Add the ESP8266 module libraries:

@onuralp
onuralp / install-kubectl-helm-ubuntu.sh
Created August 1, 2017 08:22
This script installs kubectl kubectx and helm to you ubuntu. I usually use docker to connect kubectl. But I created this for some reason. Enjoy
# update
sudo apt-get update
sudo apt-get -qq update
# Install kubectl
sudo curl -LO https://storage.googleapis.com/kubernetes-release/release/$(curl -s https://storage.googleapis.com/kubernetes-release/release/stable.txt)/bin/linux/amd64/kubectl
sudo chmod +x ./kubectl
sudo mv ./kubectl /usr/local/bin/kubectl
# Install kubectx (Switch between Kubernetes contexts/namespaces)
@parshap
parshap / node-modules-in-react-native.md
Last active March 27, 2025 15:59
Running Node Modules in React Native

Running Node Modules in React Native

How to use packages that depend on Node.js core modules in React Native.

See the [node-libs-react-native][node-libs-react-native] library as a convenience for implementing this method.

Node.js Core Modules

@keithweaver
keithweaver / bluetooth-raspberry-pi-communication.py
Last active November 14, 2024 11:23
Sending information with bluetooth on Raspberry Pi (Python)
# Uses Bluez for Linux
#
# sudo apt-get install bluez python-bluez
#
# Taken from: https://people.csail.mit.edu/albert/bluez-intro/x232.html
# Taken from: https://people.csail.mit.edu/albert/bluez-intro/c212.html
import bluetooth
def receiveMessages():
@tmarthal
tmarthal / task-dag-creation.py
Created February 23, 2017 01:31
DAG Creation from within a PythonOperator task DOES NOT WORK
# -*- coding: utf-8 -*-
from airflow.operators.http_operator import SimpleHttpOperator
from airflow.operators.postgres_operator import PostgresOperator
from airflow.operators.subdag_operator import SubDagOperator
from airflow.operators.sensors import SqlSensor
from airflow.hooks.postgres_hook import PostgresHook
from airflow.operators.python_operator import PythonOperator
from airflow.models import Variable, DAG
@bastman
bastman / docker-cleanup-resources.md
Created March 31, 2016 05:55
docker cleanup guide: containers, images, volumes, networks

Docker - How to cleanup (unused) resources

Once in a while, you may need to cleanup resources (containers, volumes, images, networks) ...

delete volumes

// see: https://github.com/chadoe/docker-cleanup-volumes

$ docker volume rm $(docker volume ls -qf dangling=true)

$ docker volume ls -qf dangling=true | xargs -r docker volume rm

@FEDE0D
FEDE0D / Godot IAP.gd
Created February 1, 2016 16:00
In app purchases in Godot Engine: Examples
# Intent: interface to the GodotPayments module (remember to add the java path in the project settings android>modules )
"Intent.gd"
extends Node
# Interface for the GodotPayments module
# To use extend this script and save the result on the Global singleton 'Data'
const STATIC_RESPONSE_NONE = 0
const STATIC_RESPONSE_ALL = 1
@elevenetc
elevenetc / TextViewWithImages.java
Last active July 28, 2017 01:00
TextViewWithImages.java
//<string name="can_try_again">Press [img src=ok16/] to accept or [img src=retry16/] to retry</string>
//http://stackoverflow.com/questions/15352496/how-to-add-image-in-a-textview-text
import java.util.regex.Matcher;
import java.util.regex.Pattern;
import android.content.Context;
import android.text.Spannable;
import android.text.style.ImageSpan;
import android.util.AttributeSet;
import android.util.Log;