This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| [Settings] | |
| Key=71 | |
| Drive Style = 4 | |
| Drive Style increase key= 0x26 | |
| Drive Style decrease key= 0x28 | |
| Drive Speed = 25.0 | |
| Drive Speed increase key = 0x27 | |
| Drive Speed decrease key = 0x25 | |
| ; Enter as passenger script v2.0 by Grinch_ |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| SCRIPT_START | |
| { | |
| NOP | |
| LVAR_INT sc_char sc_model sc_player | |
| GET_PLAYER_CHAR 0 sc_player | |
| WHILE TRUE | |
| GET_CHAR_PLAYER_IS_TARGETING 0 sc_char | |
| IF sc_char > 0 | |
| GET_CHAR_MODEL sc_char sc_model |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| // This is a shit script, use it at your own risk! | |
| SCRIPT_START | |
| { | |
| NOP | |
| LVAR_INT sc_player , sc_car ,sc_char | |
| LVAR_FLOAT distance, x , y ,z ,x2 , y2 ,z2,mindis | |
| mindis = 400.0 | |
| GET_PLAYER_CHAR 0 sc_player |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| SCRIPT_START | |
| { | |
| NOP | |
| LVAR_INT sc_player , sc_car , door,sc_char ,car_stay , blip,should_break | |
| LVAR_FLOAT x, y ,z , distance,car_x car_y car_z,speed | |
| car_stay = 0 | |
| should_break = 0 | |
| speed = 20.0 | |
| GET_PLAYER_CHAR 0 sc_player |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| import dearpygui.dearpygui as dpg | |
| from scipy.spatial.transform import Rotation | |
| ############################################### | |
| # Constants | |
| VIEWPORT_HEIGHT :int = 500 | |
| VIEWPORT_WIDTH :int = 900 | |
| VIEWPORT_TITLE :str = "IPL 2 PAWN" | |
| INPUT_TEXT : str = "" | |
| OUTPUT_TEXT : str = "" |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| #include "plugin.h" | |
| #include <iostream> | |
| using namespace plugin; | |
| struct Mouse | |
| { | |
| unsigned int x, y; | |
| unsigned int wheelDelta; | |
| char k1, k2, k3, k4, k5; |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| import PySimpleGUI as sg | |
| import struct, re, sys, webbrowser | |
| ############################################### | |
| sg.theme('Material 2') | |
| sg.theme_input_background_color("White") | |
| sg.theme_input_text_color("Black") | |
| sg.theme_text_color("Black") | |
| ############################################### | |
| # Format |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| SCRIPT_START | |
| { | |
| /* | |
| Functional Clock | |
| Author: Grinch_ | |
| */ | |
| SCRIPT_NAME FCLOCK | |
| CONST_INT hour_tick_model 14730 | |
| CONST_INT min_tick_model 14729 |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| #define TRAM_MODEL 449 | |
| #define DRIVER_MODEL 253 | |
| #define DISTANCE_RANGE 10 | |
| #define TRAM_WAIT_TIME 10000 // 10 seconds | |
| #define DEBUG_STUFF | |
| #ifdef DEBUG_STUFF// Only add in debug build | |
| #include <fstream> | |
| #include "CSprite.h" |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| #include <Windows.h> | |
| #include <stdio.h> | |
| void(*LoadObjectData)(const char*) = (void(*)(const char*))0x5B5360; | |
| void Thread(void *param) | |
| { | |
| Sleep(3000); | |
| HMODULE hModule = GetModuleHandle(NULL); | |