I hereby claim:
- I am borkdoy on github.
- I am borkdoy (https://keybase.io/borkdoy) on keybase.
- I have a public key ASCJF7hCN5ssTgLWTl0Nl70w2HKxPUDCVqhUpCFnUbfdCwo
To claim this, I am signing this object:
| function setup() { | |
| var canvas = createCanvas( 1600, 1600 ) | |
| canvas.parent("canvasArea"); | |
| colorMode( HSB ) | |
| noLoop() | |
| noStroke() | |
| } | |
| function draw() { | |
| background( 197, 31, 65 ) |
| function setup() { | |
| createCanvas( windowWidth, windowHeight ) | |
| colorMode( HSB ) | |
| noLoop() | |
| noStroke() | |
| } | |
| function draw() { | |
| background( 20, 20, 20) | |
| // Setup a grid so i can figure out the uppper and lower bounds | |
| // of where the points should go |
| for ( j = 0; j < columns + 1 ; j++ ){ | |
| rect( j * columnWidth, i * columnHeight, columnWidth, columnHeight ) | |
| //create my point | |
| var pointPositionX = random( j * columnWidth - columnWidth, j * columnWidth ) | |
| var pointPositionY = random( i * columnHeight - columnHeight, i * columnHeight ) | |
| circle( pointPositionX, pointPositionY, 10 ) | |
| } |
| for ( i = 0; i < rows + 1; i++ ){ | |
| var columnData = [] | |
| // Create a column | |
| for ( j = 0; j < columns + 1 ; j++ ){ | |
| rect( j * columnWidth, i * columnHeight, columnWidth, columnHeight ) | |
| //create my point | |
| var pointPositionX = random( j * columnWidth - columnWidth, j * columnWidth ) | |
| var pointPositionY = random( i * columnHeight - columnHeight, i * columnHeight ) | |
| columnData.push( [pointPositionX, pointPositionY] ) | |
| console.log( columnData ) |
| var allCoordinates = []; | |
| // Create a row | |
| for ( i = 0; i < rows + 1; i++ ){ | |
| // Create a column | |
| for ( j = 0; j < columns + 1 ; j++ ){ | |
| rect( j * columnWidth, i * columnHeight, columnWidth, columnHeight ) | |
| //create my point | |
| var pointPositionX = random( j * columnWidth + columnWidth, j * columnWidth ) | |
| var pointPositionY = random( i * columnHeight + columnHeight, i * columnHeight ) | |
| allCoordinates.push( [pointPositionX, pointPositionY] ) |
| function drawCirclePattern() { | |
| // Creates the dots that surround the canvas | |
| var numberOfRows = 19 | |
| var numberOfColumns = 38 | |
| var radius = 14 | |
| var marginX = 34 | |
| var marginY = 38 | |
| var xPosition = 20 | |
| var yPosition = 16 | |
| var rotation = 0 |
| if (alphabet.indexOf(currentLetterToFind) > i){ | |
| fill( 220 , 220, 220 ) | |
| } | |
| else{ | |
| // Assign the stored color value | |
| fill( alphabet[i][4] ) | |
| } |
| var clickDistance = dist ( mouseX, mouseY, currentLetterToFind[1], currentLetterToFind[2] ) | |
| if (clickDistance < 50 ){ | |
| var currentLetterIndex = alphabet.indexOf(currentLetterToFind) | |
| var nextLetterIndex = currentLetterIndex + 1 | |
| } |
| // Set the starting scene | |
| var scene = 0 | |
| // Setup some global variables | |
| var alphabet = [] | |
| var currentLetterToFind | |
| var positions | |
| // Store the frames as the game is played to be used as a timer | |
| var numberOfFrames = 0 |
I hereby claim:
To claim this, I am signing this object: