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@TeWu
TeWu / gist:1234573
Last active February 2, 2022 20:23
TCP client and multithreaded server in 14 lines of Ruby code

TCP client and multithreaded server in 14 lines of Ruby code

Server:

require "socket"
server = TCPServer.open(2626)
loop do
	Thread.fork(server.accept) do |client| 
 client.puts("Hello, I'm Ruby TCP server", "I'm disconnecting, bye :*")
@jcasimir
jcasimir / sessions_and_conversations.markdown
Created September 11, 2011 23:07
Sessions and Conversations in Rails 3

Sessions and Conversations

HTTP is a stateless protocol. Sessions allow us to chain multiple requests together into a conversation between client and server.

Sessions should be an option of last resort. If there's no where else that the data can possibly go to achieve the desired functionality, only then should it be stored in the session. Sessions can be vulnerable to security threats from third parties, malicious users, and can cause scaling problems.

That doesn't mean we can't use sessions, but we should only use them where necessary.

Adding, Accessing, and Removing Data

@zhengjia
zhengjia / capybara cheat sheet
Created June 7, 2010 01:35
capybara cheat sheet
=Navigating=
visit('/projects')
visit(post_comments_path(post))
=Clicking links and buttons=
click_link('id-of-link')
click_link('Link Text')
click_button('Save')
click('Link Text') # Click either a link or a button
click('Button Value')