- A = [xA, yA] is a point on the 2D plane. Same for B, C, ...
- lengths are in any unit (ex: pixels)
- code snippets are in JavaScript
angleRad = angleDeg * Math.PI / 180;
import struct | |
import SocketServer | |
from base64 import b64encode | |
from hashlib import sha1 | |
from mimetools import Message | |
from StringIO import StringIO | |
class WebSocketsHandler(SocketServer.StreamRequestHandler): | |
magic = '258EAFA5-E914-47DA-95CA-C5AB0DC85B11' |