Skip to content

Instantly share code, notes, and snippets.

View vansoest's full-sized avatar

Sophie van Soest vansoest

View GitHub Profile
@vansoest
vansoest / FXAA.tscn
Created April 9, 2020 20:14 — forked from cart/FXAA.tscn
Godot Nvidia FXAA 3.11 Port
[gd_scene load_steps=3 format=2]
[sub_resource type="Shader" id=1]
code = "shader_type canvas_item;
// Godot Nvidia FXAA 3.11 Port
// Usage: Drop this in to any 3D scene for FXAA! This is a port of the \"PC High Quality Preset 39\". However the medium quality
// parameters are also included. For medium quality, just comment out sections \"PS 6\" and above and uncomment the \"med 13\" variables.
@vansoest
vansoest / nvidia_specific.sh
Last active January 21, 2025 12:46
Helper script to build specific nvidia aur versions in arch linux
#!/bin/bash
# List of packages and the date for the specific state to checkout
packages=(
"lib32-nvidia-utils-beta"
# "lib32-opencl-nvidia-beta"
"nvidia-beta-dkms"
"nvidia-settings-beta"
"nvidia-utils-beta"
# "opencl-nvidia-beta"