This gist shows how to create a GIF screencast using only free OS X tools: QuickTime, ffmpeg, and gifsicle.
To capture the video (filesize: 19MB), using the free "QuickTime Player" application:
Below I collected relevant links and papers more or less pertaining to the subject of tetrahedral meshes. | |
It's an ever-growing list. | |
------------------------------ | |
Relevant links: | |
http://en.wikipedia.org/wiki/Types_of_mesh | |
http://en.wikipedia.org/wiki/Tetrahedron | |
http://en.wikipedia.org/wiki/Simplicial_complex |
/** | |
* K.jpg's OpenSimplex 2, smooth variant ("SuperSimplex") | |
* | |
* More language ports, as well as legacy 2014 OpenSimplex, can be found here: | |
* https://github.com/KdotJPG/OpenSimplex2 | |
*/ | |
public class OpenSimplex2S { | |
private static final long PRIME_X = 0x5205402B9270C86FL; |
package main | |
import ( | |
"encoding/json" | |
"fmt" | |
"log" | |
"net/http" | |
"net/url" | |
"os/exec" | |
"strconv" |
#!/usr/bin/env python | |
# -*- coding: utf-8 -*- | |
## based on https://gist.github.com/1910413 updated for Sublime Text 3 | |
import sublime | |
import sublime_plugin | |
import subprocess | |
class PromptRunExternalCommand(sublime_plugin.WindowCommand): |
// Taken from the commercial iOS PDF framework http://pspdfkit.com. | |
// Copyright (c) 2014 Peter Steinberger, PSPDFKit GmbH. All rights reserved. | |
// Licensed under MIT (http://opensource.org/licenses/MIT) | |
// | |
// You should only use this in debug builds. It doesn't use private API, but I wouldn't ship it. | |
// PLEASE DUPE rdar://27192338 (https://openradar.appspot.com/27192338) if you would like to see this in UIKit. | |
#import <objc/runtime.h> | |
#import <objc/message.h> |
eXtreme Go Horse (XGH) Process | |
Quelle: http://gohorseprocess.wordpress.com | |
Übersetzung ursprünglich von https://gist.github.com/Neffez/f8d907ba8289f14e23f3855011fa4e2f | |
1. Ich denke, also ist es nicht XGH. | |
In XGH wird nicht gedacht, es wird das erste gemacht, was in den Sinn kommt. Es gibt auch keine zweite Option, die erste ist schneller. | |
2. Es gibt 3 Wege ein Problem zu lösen: den richtigen Weg, den falschen Weg und den XGH Weg, welcher exakt wie der falsche ist, aber schneller. |
EditorGUILayout.BeginHorizontal(EditorStyles.toolbar); | |
GUILayout.Label("Toolbar Title"); | |
GUILayout.FlexibleSpace(); | |
if (GUILayout.Button("A", EditorStyles.toolbarButton)) | |
{ | |
// does something | |
} | |
if (GUILayout.Button("B", EditorStyles.toolbarButton)) | |
{ | |
// does something |
#!/bin/sh | |
### | |
# SOME COMMANDS WILL NOT WORK ON macOS (Sierra or newer) | |
# For Sierra or newer, see https://github.com/mathiasbynens/dotfiles/blob/master/.macos | |
### | |
# Alot of these configs have been taken from the various places | |
# on the web, most from here | |
# https://github.com/mathiasbynens/dotfiles/blob/5b3c8418ed42d93af2e647dc9d122f25cc034871/.osx |
// | |
// Copyright (c) 2012-2015 Cédric Luthi / @0xced. All rights reserved. | |
// | |
#import <Foundation/Foundation.h> | |
#if TARGET_OS_SIMULATOR | |
static const char *fakeCarrier; | |
static const char *fakeTime; |