Part of a series of examples. See:
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<title>Swimlane using d3.js</title> | |
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Many companies ask why they should switch to Git and GitHub. The answer primarily lies in doing less repetitive work, and making your source code control efforts disppear into the background instead of be in the forefront of your workflow. Your focus should be on your creative work and just incidentally have it versioned. As soon as your project is no longer a solo effort, you desire to have it support collaboration. In the space of version control, our users claim that no set of tools does that as well as Git and GitHub.
These goals are explained in a highly creative way by GitHub's CEO in The Git Parable.
Additionally, a growing constituency of open source is hosted at GitHub. In June of 2011, GitHub had [more commits than Sourceforge, Google Code, and CodePlex combined](http://www.readwriteweb.com/hack/2011/06/github-has-
Hello there! This is a sample post for gist.io, a super-lightweight writing soapbox for hackers.
Now look up. Further. Above the post title. See that grey text with the gist ID?
Now back to me. That grey text is a link! Open that sucker in a new tab to see the source for this post. Also, I'm on a horse.
If you peek at it with a web inspector, you'll see that it is a second-level heading. You can use first level headings, but they'll look just like the second level ones, and the gods of the HTML5 outlining algorithm will frown upon you.
Recently, software engineers at Integrity Applications Incorporated were asked about software estimation efforts using source lines of code (SLOC). After much consternation, they've realized what everyone who has ever developed or even used software knows: this stuff is hard. This article tries to summarize why software estimation efforts are difficult and flawed by including a diverse set of references. We also take a look at alternative approaches to classic SLOC estimation algorithms in hopes that there is a better way to estimate effort on software projects.
Despite degrees in computer science and labels of engineer for those who build software systems, a programmer may be closer to an artist or craftswoman.
>Programming is much closer to a craft than a science or engineering discipline. It's a combination of skill and experience expressed through tools. Th
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The GeoJSON Format Specification | |
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:Abstract: | |
GeoJSON is a geospatial data interchange format based on JavaScript Object | |
Notation (JSON). | |
:Authors: | |
Howard Butler (Hobu Inc.), |