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@cconway25
cconway25 / gist:7ff167c6f98da33c5352
Created August 11, 2014 15:06
This run script will build the iphoneos and iphonesimulator schemes and then combine them into a single framework using the lipo tool.
UNIVERSAL_OUTPUTFOLDER=${BUILD_DIR}/${CONFIGURATION}-universal
# make sure the output directory exists
mkdir -p "${UNIVERSAL_OUTPUTFOLDER}"
# Step 1. Build Device and Simulator versions
xcodebuild -target "${PROJECT_NAME}" ONLY_ACTIVE_ARCH=NO -configuration ${CONFIGURATION} -sdk iphoneos BUILD_DIR="${BUILD_DIR}" BUILD_ROOT="${BUILD_ROOT}" clean build
xcodebuild -target "${PROJECT_NAME}" -configuration ${CONFIGURATION} -sdk iphonesimulator -arch x86_64 BUILD_DIR="${BUILD_DIR}" BUILD_ROOT="${BUILD_ROOT}" clean build
# Step 2. Copy the framework structure to the universal folder
@cromandini
cromandini / universal-framework.sh
Last active September 13, 2025 02:41 — forked from cconway25/gist:7ff167c6f98da33c5352
This run script will build the iphoneos and iphonesimulator schemes and then combine them into a single framework using the lipo tool (including all the Swift module architectures).
#!/bin/sh
UNIVERSAL_OUTPUTFOLDER=${BUILD_DIR}/${CONFIGURATION}-universal
# make sure the output directory exists
mkdir -p "${UNIVERSAL_OUTPUTFOLDER}"
# Step 1. Build Device and Simulator versions
xcodebuild -target "${PROJECT_NAME}" ONLY_ACTIVE_ARCH=NO -configuration ${CONFIGURATION} -sdk iphoneos BUILD_DIR="${BUILD_DIR}" BUILD_ROOT="${BUILD_ROOT}" clean build
xcodebuild -target "${PROJECT_NAME}" -configuration ${CONFIGURATION} -sdk iphonesimulator ONLY_ACTIVE_ARCH=NO BUILD_DIR="${BUILD_DIR}" BUILD_ROOT="${BUILD_ROOT}" clean build
@jspahrsummers
jspahrsummers / GHRunLoopWatchdog.h
Created January 28, 2015 20:50
A class for logging excessive blocking on the main thread
/// Observes a run loop to detect any stalling or blocking that occurs.
///
/// This class is thread-safe.
@interface GHRunLoopWatchdog : NSObject
/// Initializes the receiver to watch the specified run loop, using a default
/// stalling threshold.
- (id)initWithRunLoop:(CFRunLoopRef)runLoop;
/// Initializes the receiver to detect when the specified run loop blocks for
@brucetoo
brucetoo / RealmMigrationDemo.java
Created August 19, 2015 03:27
Realm数据库迁移实例
package com.brucetoo.realmdemo.realmmigration;
import android.app.Application;
import android.util.Log;
import io.realm.Realm;
import io.realm.RealmConfiguration;
import io.realm.RealmMigration;
import io.realm.RealmObject;
import io.realm.internal.ColumnType;
@tehnoir
tehnoir / set_project_profiles.sh
Created April 13, 2016 19:19
Update Xcode project's build settings to point to current provisioning profiles.
#!/bin/bash
##############################################################################################################
### 1. Name your profiles with the convention of ProjectName_TargetName_ConfigurationName.mobileprovision ###
### 2. Create a directory called CodeSign in your project directory ###
### 3. Move all your project's provisioning profiles into the CodeSign directory ###
### ###
### Running this script will update your project file to point to the correct UUIDs of each corresponding ###
### profile in your CodeSign directory. ###
##############################################################################################################
@lsavino
lsavino / compilation-optimization.md
Last active January 28, 2026 15:35
Compiler Optimizations, Compiling Optimally, and Whole Modules

DEPRECATED for Xcode 10 🎈

(check out What's New in Swift at 11:40, slide 42)

Whole Module Compilation Optimizations: Why these terms are sometimes misleading

When you look up how to compile swift faster for debug builds, people very earnestly give advice that seems contradictory: you should "try using the whole module optimization flag," and also "never use whole module optimization for debugging". [^1]

This is confusing because some of us are using these two general words:

compilation: "turning text into an executable program"