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using System; | |
using System.Collections; | |
using System.Collections.Generic; | |
using System.Linq; | |
using Unity.Collections; | |
using Unity.Mathematics; | |
using UnityEditor; | |
using UnityEngine; | |
using UnityEngine.AI; | |
using UnityEngine.Experimental.AI; |
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// Put me in an editor folder! | |
using System.Collections; | |
using System.Collections.Generic; | |
using System.Runtime.InteropServices; | |
using UnityEditor; | |
using UnityEditor.EditorTools; | |
using UnityEngine; | |
[EditorTool("PhysicsDrop Tool", typeof(Rigidbody))] | |
public class PhysicsTool : EditorTool |