This is intended to be a possible way of addressing one of the limitations of Maximally minimal specialization: always applicable impls.
I also want to simply mention Sound and ergonomic specialization for Rust as another proposal for solving a different problem with maximally minimal specialization, but my proposal is not related, and should be compatible therewith. I think it is still worth a read.
Please also note that I spent a long time researching and trying to learn as much as I can about the current state of specialization in rust, but there are many years of discussion regarding it, and I probably missed a lot. The above links point to articles that are already almost 4 years old, but they appear to be the most relevant discussions on getting specialization stabili