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Some notes on the ScriptCraft Workshop for CoderDojo@IBM
There were some very good ideas for improvements and additions. One attendee wondered if it was possible to populate buildings as they were built.
I thought I'd already written a spawn module to do this but it turns out I hadn't.
I've just added a spawn module to version 3.1.11 which is out today (21st Nov 2015). Get it here http://scriptcraftjs.org/download/latest/
The Drone now also has a spawn method so you can for example unleash a horde of zombies by combining the spawn(), movement and times() functions like this...
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A Beginner's Guide to Writing Minecraft Plugins: Errata
Introduction
This is list of errors and their corrections that were found after the book was published. This document is a work in progress. If you find additional mistakes in the book please email [email protected].
Chapter 7
Page 84, Listing 7.3
The following code is listed with no explanation of the === operator and how it differs from the == operator which is explained in Chapter 3 (Comparing numbers):