git init
or
#!/usr/bin/env sh | |
## | |
# This is script with usefull tips taken from: | |
# https://github.com/mathiasbynens/dotfiles/blob/master/.osx | |
# | |
# install it: | |
# curl -sL https://raw.github.com/gist/2108403/hack.sh | sh | |
# |
{"key":"value","key2":"value"} |
Latency Comparison Numbers | |
-------------------------- | |
L1 cache reference 0.5 ns | |
Branch mispredict 5 ns | |
L2 cache reference 7 ns 14x L1 cache | |
Mutex lock/unlock 25 ns | |
Main memory reference 100 ns 20x L2 cache, 200x L1 cache | |
Compress 1K bytes with Zippy 3,000 ns 3 us | |
Send 1K bytes over 1 Gbps network 10,000 ns 10 us | |
Read 4K randomly from SSD* 150,000 ns 150 us ~1GB/sec SSD |
layer { | |
name: "data" | |
type: "Input" | |
top: "data" | |
input_param { | |
shape { | |
dim: 1 | |
dim: 1 | |
dim: 96 | |
dim: 96 |
input: "image" | |
input_dim: 1 # Original: 2 | |
input_dim: 3 # It crashes if not left to 3 | |
input_dim: 1 # Original: 368 | |
input_dim: 1 # Original: 368 | |
layer { | |
name: "conv1_1" | |
type: "Convolution" | |
bottom: "image" | |
top: "conv1_1" |
//PLEASE NOTE: The ParticleEmitter class functions have changed since this tutorial | |
//after I reorganized some things for the SIMD update loop. The final code for that | |
//is linked in the optimization section. | |
enum ParticleFacingType | |
{ | |
ParticleFacing_2D_Billboard, | |
ParticleFacing_3D_Billboard | |
}; |
bind-key C-b send-prefix | |
bind-key C-o rotate-window | |
bind-key C-q confirm-before kill-server | |
bind-key C-z suspend-client | |
bind-key Space next-layout | |
bind-key ! break-pane | |
bind-key # list-buffers | |
bind-key $ command-prompt -I #S "rename-session '%%'" | |
bind-key & confirm-before -p "kill-window #W? (y/n)" kill-window | |
# Commennt out caused by Gist syntax error |