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| name: Generate UML | |
| on: | |
| push: | |
| branches: | |
| - master | |
| workflow_dispatch: | |
| jobs: | |
| generate-uml: | |
| name: 'Generate UML' |
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| #if UNITY_EDITOR | |
| using System.IO; | |
| using UnityEditor; | |
| using UnityEditor.PackageManager; | |
| using UnityEditor.PackageManager.Requests; | |
| public static class PackageCreator | |
| { | |
| public static void CreateTgzPackage(string packagePath, string sourcePath) | |
| { | |
| PackRequest packRequest = Client.Pack(sourcePath, packagePath); |
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| using System; | |
| using UnityEngine; | |
| using XavHelpTo.Set; | |
| [Serializable] | |
| public struct SmoothTransition | |
| { | |
| #region Variables | |
| public const float MIN_RANGE = .1f; | |
| public const float MAX_RANGE = 10f; |
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| using System; | |
| using System.Linq; | |
| using System.Collections; | |
| using System.Collections.Generic; | |
| using UnityEngine; | |
| using XavHelpTo; | |
| using XavHelpTo.Get; | |
| using XavHelpTo.Set; | |
| using XavHelpTo.Know; |
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| using System; | |
| public sealed class BehaviorSubject<TValue> | |
| { | |
| private TValue lastValue; | |
| public Action<TValue> action = default; | |
| public Action actionVoid = default; | |
| public BehaviorSubject( TValue initValue = default ) | |
| { | |
| lastValue = initValue; | |
| } |
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