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#!/bin/bash | |
# | |
# Script que descarga La Venganza Sera Terrible, de Alejando Dolina | |
# Gracias a Venganzasdelpasado.com.ar que siempre deja los links listos | |
# | |
# Recomendado: dejar cron programado para que lo corra despues de las 3am | |
# | |
day=`date +%d '--date=-1 day'` |
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#!/usr/bin/env python | |
# -*- coding: utf-8 -*- | |
import os | |
import random | |
from mpd import (MPDClient, CommandError) | |
from audioscrobbler import AudioScrobblerQuery | |
""" MPD """ |
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#!/usr/bin/env python2.7 | |
# -*- coding: utf-8 -*- | |
import os | |
import sys | |
import random | |
### | |
# To Do | |
# - Agregar por Temporada. |
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#!/usr/bin/env python | |
# -*- coding: utf-8 -*- | |
import kinterbasdb | |
import sys | |
""" Establece la base de datos, nombre, sin extension, de /media/db/desa/ """ | |
if len(sys.argv) < 2: | |
print "Debe colocar como parámetro el nombre de la base de datos" | |
sys.exit(1) |
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#!/bin/bash | |
# https://www.google.com/doodles/hurdles-2012 | |
for i in `seq 1 600`; | |
do | |
xdotool search "Mozilla Firefox" windowactivate --sync key Left | |
xdotool search "Mozilla Firefox" windowactivate --sync key Right | |
done |
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#!/usr/bin/python2 | |
# -*- coding: utf-8 -*- | |
a = ['A1', 'A2', 'A3', 'A4'] | |
b = ['B1', 'B2', 'B3'] | |
c = ['C1', 'C2'] | |
d = [] | |
for i in a: |
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#!/bin/bash | |
clear | |
mkdir temp_gif | |
segs=`expr $1 \* 5` | |
for (( i = 1; i <= $segs ; i++ )); | |
do | |
printf -v number "%06d" $i | |
import -window $WINDOWID temp_gif/$number.gif |
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#!/usr/bin/python2 | |
# -*- coding: utf-8 -*- | |
import pylast | |
api_key = '189c5354198342a01be847e595afbb14' | |
username = 'eikiu' | |
api = pylast.LastFMNetwork(api_key = api_key) | |
user = pylast.User(username, api) | |
library = user.get_library() |
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// Media Queries in Sass 3.2 | |
// | |
// These mixins make media queries a breeze with Sass. | |
// The media queries from mobile up until desktop all | |
// trigger at different points along the way | |
// | |
// And important point to remember is that and width | |
// over the portrait width is considered to be part of the | |
// landscape width. This allows us to capture widths of devices | |
// that might not fit the dimensions exactly. This means the break |
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var PlayerGravity = function (game, x, y) { | |
this.game = game; | |
this.speed = 5; | |
Phaser.Sprite.call(this, this.game, this.game.world.randomX, 10, 'chocobo'); | |
game.physics.enable( [ this ], Phaser.Physics.ARCADE); | |
this.body.collideWorldBounds = true; | |
this.body.bounce.y = 0.8; | |
}; |
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