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| using UnityEngine; | |
| using System.Collections; | |
| using NAudio.Midi; | |
| using System.IO; | |
| using System.Linq; | |
| public class MidiReader : MonoBehaviour { | |
| public MidiFile midi; |
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| git branch -m old_branch new_branch # Rename branch locally | |
| git push origin :old_branch # Delete the old branch | |
| git push --set-upstream origin new_branch # Push the new branch, set local branch to track the new remote |
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