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xuyennguyen / strip.conf
Created July 29, 2016 09:11 — forked from dextorer/strip.conf
google-play-services-strip-script
actions=true
ads=true
analytics=true
appindexing=true
appstate=true
auth=true
cast=true
common=true
drive=false
dynamic=true
@xuyennguyen
xuyennguyen / BuildAddressables.cs
Created June 25, 2022 17:20 — forked from favoyang/BuildAddressables.cs
Build addressable bundles when clicking the build button
/// <summary>
/// The script gives you choice to whether to build addressable bundles when clicking the build button.
/// For custom build script, call PreExport method yourself.
/// For cloud build, put BuildAddressablesProcessor.PreExport as PreExport command.
/// Discussion: https://forum.unity.com/threads/how-to-trigger-build-player-content-when-build-unity-project.689602/
///
/// License: The MIT License https://opensource.org/licenses/MIT
/// </summary>
using UnityEditor;
using UnityEditor.AddressableAssets;