This is a small tool designed to emulate the Sublime style Command Palette as follows.
It requires the use of a specific extension to load the js file from this gist.
I'm using the APC extension, and the usage is as follows.
This is a small tool designed to emulate the Sublime style Command Palette as follows.
It requires the use of a specific extension to load the js file from this gist.
I'm using the APC extension, and the usage is as follows.
| /** | |
| * Created by @subrahmanya on 2/3/18. | |
| * CREDITS: | |
| *<1>https://gist.github.com/alashow/c96c09320899e4caa06b | |
| *<2>https://gist.github.com/intari/e57a945eed9c2ee0f9eb9082469698f3 | |
| *<3>https://gist.github.com/alirezaafkar/a62d6a9a7e582322ca1a764bad116a70 | |
| * | |
| * | |
| * Reason: for making the Volley use latest okhttpstack work for latest version Volley 1.1.0 by removing all deprecated org.apache dependencies! | |
| */ |
I've made a new web template to make Laravel work easily on VestaCP, and so I wouldn't have to change my Laravel installation, if I ever wanted to deploy it elsewhere.
Each file should be put in /usr/local/vesta/data/templates/web/apache2
Then, when you edit your domain/site, you can change the web template to Laravel and just upload your whole project into public_html
| public class RealmListParcelConverter implements TypeRangeParcelConverter<RealmList<? extends RealmObject>, RealmList<? extends RealmObject>> { | |
| private static final int NULL = -1; | |
| @Override | |
| public void toParcel(RealmList<? extends RealmObject> input, Parcel parcel) { | |
| if (input == null) { | |
| parcel.writeInt(NULL); | |
| } else { | |
| parcel.writeInt(input.size()); | |
| for (RealmObject item : input) { |
| /** | |
| * The MIT License (MIT) | |
| * | |
| * Copyright (c) 2015 Circle Internet Financial | |
| * | |
| * Permission is hereby granted, free of charge, to any person obtaining a copy | |
| * of this software and associated documentation files (the "Software"), to deal | |
| * in the Software without restriction, including without limitation the rights | |
| * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
| * copies of the Software, and to permit persons to whom the Software is |
| [Unit] | |
| Description=supervisord - Supervisor process control system for UNIX | |
| Documentation=http://supervisord.org | |
| After=network.target | |
| [Service] | |
| Type=forking | |
| ExecStart=/bin/supervisord -c /etc/supervisord/supervisord.conf | |
| ExecReload=/bin/supervisorctl reload | |
| ExecStop=/bin/supervisorctl shutdown |
Functional programming gets a bad wrap about being too hard for mere mortals to comprehend. This is nonsense. The concepts are actually quite simple to grasp.
The jargon is the hardest part. A lot of that vocabulary comes from a specialized field of mathematical study called category theory (with a liberal sprinkling of type theory and abstract algebra). This sounds a lot scarier than it is. You can do this!
All examples using ES6 syntax. wrap (foo) => bar means:
function wrap (foo) {| AppCompat-v7:21 provides a very useful way of dealing with pressed/focused/activated states maintaining backwards compatibility downto API-7, but there's a small issue (big for some) with the default selectableItemBackground: It uses some PNGs and/or default values for API<21. | |
| The main reason is that android drawable resource definitions (prior API 21) CANNOT use theme attributes at all, so there's no way of making something like: | |
| <shape android:shape="rectangle"> | |
| <solid android:color="?attr/colorControlHighlight" /> | |
| </shape> | |
| For this, I've put this simple mockup on how to give your app better drawables that the appcompat defaults. |