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using UnityEngine; | |
using System.Collections; | |
using System.Collections.Generic; | |
using System.Threading; | |
using System; | |
// В этот класс преобразуется JSON сообщения от сервера | |
public struct SocketMessage { | |
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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> | |
<html xmlns="http://www.w3.org/1999/xhtml"> | |
<head> | |
<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> | |
<title>Unity Web Player | Japanese Crosswords</title> | |
<!-- Unity stuff --> | |
<script type='text/javascript' src='https://ssl-webplayer.unity3d.com/download_webplayer-3.x/3.0/uo/jquery.min.js'></script> | |
<script type="text/javascript"> | |
var unityObjectUrl = "http://webplayer.unity3d.com/download_webplayer-3.x/3.0/uo/UnityObject2.js"; | |
if (document.location.protocol == 'https:') |
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using System; | |
using System.Collections.Generic; | |
using System.ComponentModel; | |
using System.Data; | |
using System.Drawing; | |
using System.Linq; | |
using System.Text; | |
using System.Threading.Tasks; | |
using System.Windows.Forms; |
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//тестируемый скрипт | |
using UnityEngine; | |
using System.Collections; | |
public class move : MonoBehaviour { | |
// Use this for initialization | |
void Start () { | |
} |
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#include "stdafx.h" | |
#include "графика 5.h" | |
#include <math.h> | |
#include "Resource.h" | |
#include<stdio.h> | |
int key1 = 0, key2 = 0, f = 0, o = 0, R = 0; | |
#define PI 3.14159265 | |
char fa[10] = " ", Ra[10] = " ", oa[10] = " "; | |
void Draw(int[12][4], HDC); |
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// kg4.cpp : Defines the entry point for the application. | |
// | |
#include "stdafx.h" | |
#include "kg4.h" | |
#define MAX_LOADSTRING 100 | |
// Global Variables: | |
HINSTANCE hInst; // current instance |
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// kg4.cpp : Defines the entry point for the application. | |
// | |
#include "stdafx.h" | |
#include "kg4.h" | |
#define MAX_LOADSTRING 100 | |
// Global Variables: | |
HINSTANCE hInst; // current instance |
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import re | |
text = "Вовеки не замрет, не прекратится\n\ | |
Поэзия земли. Когда в листве,\n\ | |
От зноя ослабев, умолкнут птицы,\n\ | |
Мы слышим голос в скошенной траве\n\ | |
\n\ | |
Кузнечика. Спешит он насладиться\n\ | |
Своим участьем в летнем торжестве,\n\ | |
То зазвенит, то снова притаится\n\ |
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{ | |
"names": | |
{ | |
"English":"Chess", | |
"Russian":"Шахматы" | |
}, | |
"width": 4, | |
"data":"1010101010101010" | |
} |
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;b | |
;; ================error================================================= | |
(define (error . l) | |
(display l) | |
) | |
;; ====================================================================== | |
(define (install-polynomial-package) | |
;; internal procedures | |
;; representation of poly |